1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
|
// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
//
// W A R N I N G
// -------------
//
// This file is not part of the QtGraphs API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef QQUICKGRAPHSSCATTER_P_H
#define QQUICKGRAPHSSCATTER_P_H
#include "qquickgraphsitem_p.h"
#include "qscatter3dseries.h"
#include "qspline3dseries.h"
#include "qvalue3daxis.h"
#include <private/scatterinstancing_p.h>
#include <private/qgraphsglobal_p.h>
#include <private/qqmldelegatemodel_p.h>
QT_BEGIN_NAMESPACE
struct Scatter3DChangeBitField
{
bool selectedItemChanged : 1;
bool itemChanged : 1;
Scatter3DChangeBitField()
: selectedItemChanged(true)
, itemChanged(false)
{}
};
class Q_GRAPHS_EXPORT QQuickGraphsScatter : public QQuickGraphsItem
{
Q_OBJECT
Q_PROPERTY(QValue3DAxis *axisX READ axisX WRITE setAxisX NOTIFY axisXChanged)
Q_PROPERTY(QValue3DAxis *axisY READ axisY WRITE setAxisY NOTIFY axisYChanged)
Q_PROPERTY(QValue3DAxis *axisZ READ axisZ WRITE setAxisZ NOTIFY axisZChanged)
Q_PROPERTY(QScatter3DSeries *selectedSeries READ selectedSeries NOTIFY selectedSeriesChanged)
Q_PROPERTY(QQmlListProperty<QScatter3DSeries> seriesList READ seriesList CONSTANT)
Q_CLASSINFO("DefaultProperty", "seriesList")
QML_NAMED_ELEMENT(Scatter3D)
public:
explicit QQuickGraphsScatter(QQuickItem *parent = 0);
~QQuickGraphsScatter() override;
struct ChangeItem
{
QScatter3DSeries *series;
qsizetype index;
};
void setAxisX(QValue3DAxis *axis);
QValue3DAxis *axisX() const;
void setAxisY(QValue3DAxis *axis);
QValue3DAxis *axisY() const;
void setAxisZ(QValue3DAxis *axis);
QValue3DAxis *axisZ() const;
QQmlListProperty<QScatter3DSeries> seriesList();
static void appendSeriesFunc(QQmlListProperty<QScatter3DSeries> *list, QScatter3DSeries *series);
static qsizetype countSeriesFunc(QQmlListProperty<QScatter3DSeries> *list);
static QScatter3DSeries *atSeriesFunc(QQmlListProperty<QScatter3DSeries> *list, qsizetype index);
static void clearSeriesFunc(QQmlListProperty<QScatter3DSeries> *list);
Q_INVOKABLE void clearSelection() override;
Q_INVOKABLE void addSeries(QScatter3DSeries *series);
Q_INVOKABLE void removeSeries(QScatter3DSeries *series);
QList<QScatter3DSeries *> scatterSeriesList();
QScatter3DSeries *selectedSeries() const;
void setSelectedItem(qsizetype index, QScatter3DSeries *series);
static constexpr qsizetype invalidSelectionIndex() { return -1; }
void setSelectionMode(QtGraphs3D::SelectionFlags mode) override;
bool hasSelectedItemChanged() const { return m_changeTracker.selectedItemChanged; }
void setSelectedItemChanged(bool changed) { m_changeTracker.selectedItemChanged = changed; }
bool hasItemChanged() const { return m_changeTracker.itemChanged; }
void setItemChanged(bool changed) { m_changeTracker.itemChanged = changed; }
void handleAxisAutoAdjustRangeChangedInOrientation(QAbstract3DAxis::AxisOrientation orientation,
bool autoAdjust) override;
void handleAxisRangeChangedBySender(QObject *sender) override;
void adjustAxisRanges() override;
bool hasChangedSeriesList() const { return !m_changedSeriesList.empty(); }
bool isSeriesVisualsDirty() const { return m_isSeriesVisualsDirty; }
void setSeriesVisualsDirty() { m_isSeriesVisualsDirty = true; }
bool isDataDirty() const { return m_isDataDirty; }
void handleLightingModeChanged() override;
public Q_SLOTS:
void handleAxisXChanged(QAbstract3DAxis *axis) override;
void handleAxisYChanged(QAbstract3DAxis *axis) override;
void handleAxisZChanged(QAbstract3DAxis *axis) override;
void handleSeriesMeshChanged();
void handleMeshSmoothChanged(bool enable);
void handleArrayReset();
void handleItemsAdded(qsizetype startIndex, qsizetype count);
void handleItemsChanged(qsizetype startIndex, qsizetype count);
void handleItemsRemoved(qsizetype startIndex, qsizetype count);
void handleItemsInserted(qsizetype startIndex, qsizetype count);
Q_SIGNALS:
void axisXChanged(QValue3DAxis *axis);
void axisYChanged(QValue3DAxis *axis);
void axisZChanged(QValue3DAxis *axis);
void selectedSeriesChanged(QScatter3DSeries *series);
protected:
void calculateSceneScalingFactors() override;
void componentComplete() override;
bool doPicking(QPointF position) override;
bool doRayPicking(QVector3D origin, QVector3D direction) override;
void updateShadowQuality(QtGraphs3D::ShadowQuality quality) override;
void updateLightStrength() override;
void startRecordingRemovesAndInserts() override;
private:
Scatter3DChangeBitField m_changeTracker;
QList<ChangeItem> m_changedItems;
struct InsertRemoveRecord
{
bool m_isInsert;
qsizetype m_startIndex;
qsizetype m_count;
QAbstract3DSeries *m_series;
InsertRemoveRecord()
: m_isInsert(false)
, m_startIndex(0)
, m_count(0)
, m_series(0)
{}
InsertRemoveRecord(bool isInsert, qsizetype startIndex, qsizetype count, QAbstract3DSeries *series)
: m_isInsert(isInsert)
, m_startIndex(startIndex)
, m_count(count)
, m_series(series)
{}
};
QList<InsertRemoveRecord> m_insertRemoveRecords;
bool m_recordInsertsAndRemoves;
struct SplineVertex
{
QVector3D position;
QVector2D uv;
};
struct ScatterModel
{
QList<QQuick3DModel *> dataItems;
QQuick3DTexture *seriesTexture;
QQuick3DTexture *highlightTexture;
QScatter3DSeries *series;
//Legacy optimiaztion material reference models
QQuick3DModel *baseRef = nullptr;
QQuick3DModel *selectionRef = nullptr;
// For instanced, i.e. Default optimization
ScatterInstancing *instancing = nullptr;
QQuick3DModel *instancingRootItem = nullptr;
QQuick3DModel *selectionIndicator = nullptr;
QQuick3DModel *splineModel = nullptr;
};
float m_maxItemSize = 0.0f;
const float m_defaultMinSize = 0.01f;
const float m_defaultMaxSize = 0.1f;
const float m_itemScaler = 3.0f;
float m_pointScale = 0;
const float m_indicatorScaleAdjustment = 1.1f;
const float m_rangeGradientYHelper = 0.5f;
bool m_polarGraph = false;
float m_selectedGradientPos = 0.0f;
qsizetype m_selectedItem = invalidSelectionIndex();
QScatter3DSeries *m_selectedItemSeries = nullptr; // Points to the series for which the bar is
// selected in single series selection cases.
QQuick3DModel *m_selected = nullptr;
QQuick3DModel *m_previousSelected = nullptr;
QList<ScatterModel *> m_scatterGraphs;
bool m_optimizationChanged = false;
void connectSeries(QScatter3DSeries *series);
void disconnectSeries(QScatter3DSeries *series);
qsizetype getItemIndex(QQuick3DModel *item);
QVector3D selectedItemPosition();
float m_dotSizedScale = 1.0f;
void updateMaterialReference(ScatterModel *model);
void updateInstancedMaterialProperties(ScatterModel *graphModel,
const bool isHighlight = false,
QQuick3DTexture *seriesTexture = nullptr,
QQuick3DTexture *highlightTexture = nullptr,
const bool transparency = false);
void updateItemMaterial(QQuick3DModel *item,
bool useGradient,
bool rangeGradient,
bool usePoint,
const QString &materialName);
void updateMaterialProperties(QQuick3DModel *item,
QQuick3DTexture *texture,
QColor color = Qt::white,
const bool transparency = false,
const bool shaded = true);
QQuick3DTexture *createTexture();
QQuick3DModel *createDataItemModel(QAbstract3DSeries::Mesh meshType);
QQuick3DNode *createSeriesRoot();
QQuick3DModel *createDataItem(QAbstract3DSeries *series);
void removeDataItems(ScatterModel *graphModel, QtGraphs3D::OptimizationHint optimizationHint);
void fixMeshFileName(QString &fileName, QAbstract3DSeries *series);
QString getMeshFileName(QAbstract3DSeries *series);
void deleteDataItem(QQuick3DModel *item);
void removeDataItems(QList<QQuick3DModel *> &items, qsizetype count);
void recreateDataItems();
void recreateDataItems(const QList<ScatterModel *> &);
void addPointsToScatterModel(ScatterModel *graphModel, qsizetype count);
qsizetype sizeDifference(qsizetype size1, qsizetype size2);
void handleSeriesChanged(QList<QAbstract3DSeries *> changedSeries);
QColor m_selectedSeriesColor;
bool selectedItemInSeries(const QScatter3DSeries *series);
bool isDotPositionInAxisRange(QVector3D dotPos);
QQmlComponent *createRepeaterDelegate(QAbstract3DSeries::Mesh MeshType);
float calculatePointScaleSize();
void updatePointScaleSize();
void calculatePolarXZ(const float posX, const float posZ, float &x, float &z) const;
void updateSpline(ScatterModel *model);
void createSplineModel(ScatterModel *model);
void handleSplineChanged();
void generatePointsForScatterModel(ScatterModel *series);
void updateScatterGraphItemPositions(ScatterModel *graphModel);
void updateScatterGraphItemVisuals(ScatterModel *graphModel);
QQuick3DModel *selected() const;
void setSelected(QQuick3DModel *newSelected);
void setSelected(QQuick3DModel *root, qsizetype index);
void clearSelectionModel();
void clearAllSelectionInstanced();
void optimizationChanged(QtGraphs3D::OptimizationHint toOptimization);
void updateGraph() override;
void synchData() override;
void handleOptimizationHintChange(QtGraphs3D::OptimizationHint hint) override;
void handleSeriesVisibilityChangedBySender(QObject *sender) override;
bool selectedItemInRange(const ScatterModel *graphModel);
ScatterModel *findGraphModel(QScatter3DSeries *series);
private slots:
void cameraRotationChanged();
friend class Q3DScatterWidgetItem;
friend class QQuickGraphsScatterNode;
};
QT_END_NAMESPACE
#endif // QQUICKGRAPHSSCATTER_P_H
|