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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QPULSEAUDIODEVICES_H
#define QPULSEAUDIODEVICES_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qplatformaudiodevices_p.h>
#include <qset.h>
#include <qaudio.h>
QT_BEGIN_NAMESPACE
class QPulseAudioContextManager;
class QPulseAudioDevices : public QPlatformAudioDevices
{
public:
QPulseAudioDevices();
~QPulseAudioDevices() override;
QPlatformAudioSource *createAudioSource(const QAudioDevice &, const QAudioFormat &,
QObject *parent) override;
QPlatformAudioSink *createAudioSink(const QAudioDevice &, const QAudioFormat &,
QObject *parent) override;
using QPlatformAudioDevices::onAudioInputsChanged;
using QPlatformAudioDevices::onAudioOutputsChanged;
QLatin1String backendName() const override { return QLatin1String{ "PulseAudio" }; }
protected:
QList<QAudioDevice> findAudioInputs() const override;
QList<QAudioDevice> findAudioOutputs() const override;
private:
QPulseAudioContextManager *pulseEngine;
};
QT_END_NAMESPACE
#endif
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