summaryrefslogtreecommitdiffstats
path: root/tests/manual/audiodecoder/audiodecoder.cpp
blob: 24181f0d9e74185a676f56dea475d40db37abee2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only

#include "audiodecoder.h"

#include <QtCore/qfile.h>
#include <QtCore/qdebug.h>

AudioDecoder::AudioDecoder(bool isPlayback, bool isDelete, const QString &targetFileName)
    : m_cout(stdout, QIODevice::WriteOnly), m_targetFilename(targetFileName)
{
    m_isPlayback = isPlayback;
    m_isDelete = isDelete;

    connect(&m_decoder, &QAudioDecoder::bufferReady, this, &AudioDecoder::bufferReady);
    connect(&m_decoder, QOverload<QAudioDecoder::Error>::of(&QAudioDecoder::error), this,
            QOverload<QAudioDecoder::Error>::of(&AudioDecoder::error));
    connect(&m_decoder, &QAudioDecoder::isDecodingChanged, this, &AudioDecoder::isDecodingChanged);
    connect(&m_decoder, &QAudioDecoder::finished, this, &AudioDecoder::finished);
    connect(&m_decoder, &QAudioDecoder::positionChanged, this, &AudioDecoder::updateProgress);
    connect(&m_decoder, &QAudioDecoder::durationChanged, this, &AudioDecoder::updateProgress);

    connect(&m_soundEffect, &QSoundEffect::statusChanged, this,
            &AudioDecoder::playbackStatusChanged);
    connect(&m_soundEffect, &QSoundEffect::playingChanged, this, &AudioDecoder::playingChanged);

    m_progress = -1.0;
}

AudioDecoder::~AudioDecoder()
{
    delete m_waveDecoder;
}

void AudioDecoder::setSource(const QString &fileName)
{
    m_decoder.setSource(QUrl::fromLocalFile(fileName));
}

void AudioDecoder::start()
{
    m_decoder.start();
}

void AudioDecoder::stop()
{
    m_decoder.stop();
}

QAudioDecoder::Error AudioDecoder::getError()
{
    return m_decoder.error();
}

void AudioDecoder::setTargetFilename(const QString &fileName)
{
    m_targetFilename = fileName;
}

void AudioDecoder::bufferReady()
{
    // read a buffer from audio decoder
    QAudioBuffer buffer = m_decoder.read();
    if (!buffer.isValid())
        return;

    if (!m_waveDecoder) {
        QIODevice *target = new QFile(m_targetFilename, this);
        if (!target->open(QIODevice::WriteOnly)) {
            qWarning() << "target file is not writable";
            m_decoder.stop();
            return;
        }
        m_waveDecoder = new QWaveDecoder(target, buffer.format());
    }

    if (!m_waveDecoder
        || (!m_waveDecoder->isOpen() && !m_waveDecoder->open(QIODevice::WriteOnly))) {
        m_decoder.stop();
        return;
    }

    m_waveDecoder->write(buffer.constData<char>(), buffer.byteCount());
}

void AudioDecoder::error(QAudioDecoder::Error error)
{
    switch (error) {
    case QAudioDecoder::NoError:
        return;
    case QAudioDecoder::ResourceError:
        m_cout << "Resource error\n";
        break;
    case QAudioDecoder::FormatError:
        m_cout << "Format error\n";
        break;
    case QAudioDecoder::AccessDeniedError:
        m_cout << "Access denied error\n";
        break;
    case QAudioDecoder::NotSupportedError:
        m_cout << "Service missing error\n";
        break;
    }

    emit done();
}

void AudioDecoder::isDecodingChanged(bool isDecoding)
{
    if (isDecoding)
        m_cout << "Decoding...\n";
    else
        m_cout << "Decoding stopped\n";
}

void AudioDecoder::finished()
{
    m_waveDecoder->close();
    m_cout << "Decoding finished\n";

    if (m_isPlayback) {
        m_cout << "Starting playback\n";
        m_soundEffect.setSource(QUrl::fromLocalFile(m_targetFilename));
        m_soundEffect.play();
    } else {
        emit done();
    }
}

void AudioDecoder::playbackStatusChanged()
{
    if (m_soundEffect.status() == QSoundEffect::Error) {
        m_cout << "Playback error\n";
        emit done();
    }
}

void AudioDecoder::playingChanged()
{
    if (!m_soundEffect.isPlaying()) {
        m_cout << "Playback finished\n";
        if (m_isDelete)
            QFile::remove(m_targetFilename);
        emit done();
    }
}

void AudioDecoder::updateProgress()
{
    qint64 position = m_decoder.position();
    qint64 duration = m_decoder.duration();
    qreal progress = m_progress;
    if (position >= 0 && duration > 0)
        progress = position / (qreal)duration;

    if (progress > m_progress + 0.1) {
        m_cout << "Decoding progress: " << (int)(progress * 100.0) << "%\n";
        m_progress = progress;
    }
}