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* fix: missing OS separator in outfile (#6098)Jan Honsbrok13 days1-2/+8
* Fix Whitespace (#6063)krishty2025-03-261-2/+2
* Refactorings: glTF cleanups (#6028)Kim Kulling2025-03-052-2/+2
* Validate mesh in WriteMesh before AttributeBegin call (#5884)Elijah Nicol2024-12-051-10/+12
* Add 2024 to copyright infos (#5475)Kim Kulling2024-02-232-2/+2
* Refactorings: come code cleanupsKim Kulling2023-12-292-42/+24
* Add a test before generating the txture folderKim Kulling2023-12-291-4/+14
* Fix PBRT exporter coordinate systemSamuel Kogler2023-05-032-5/+23
* Fix PBRT exporter FoV aspect ratio calculationSamuel Kogler2023-05-031-1/+1
* Manually fix up 100 more instances where it should be defaultedAaron Gokaslan2022-08-251-3/+1
* Add compiler switgxh for using static linkage for std_imageKim Kulling2022-05-311-2/+0
* Update PbrtExporter.cppKim Kulling2022-05-311-0/+2
* Merge branch 'master' into kimkulling/link_stb_image_statically_issue_4467Kim Kulling2022-05-311-1/+1
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| * Rename TextureTypeToString() to aiTextureTypeToString()IOhannes m zmölnig2022-05-011-1/+1
* | Move stb_image header into its own header file.Kim Kulling2022-04-051-15/+1
* | Fix gcc warning: unused functionKim Kulling2022-04-051-0/+5
* | Link std_image statically.Kim Kulling2022-04-051-0/+9
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* Update copyrightsKim Kulling2022-01-102-2/+2
* Fix spelling error in comment in exported Pbrt fileIOhannes m zmölnig2021-10-081-1/+1
* Hunter fixes for stb_imageRahul Sheth2021-07-071-1/+1
* Merge remote-tracking branch 'origin/master' into HEADRahul Sheth2021-07-072-14/+13
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| * Apply various performance fixes from clang-tidyAaron Gokaslan2021-06-222-14/+13
* | merge and update all copies of stb_image.hKrishty2021-05-052-7758/+1
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* workaround for ASSIMP_DOUBLE_PRECISION compile errorscontriteobserver2021-02-281-1/+1
* Update copyrights to 2021.Kim Kulling2021-02-282-2/+2
* Update PbrtExporter.hKim Kulling2021-01-201-3/+1
* Fix MSVC compiler warningsMatt Pharr2021-01-121-3/+3
* More compiler warningsMatt Pharr2021-01-122-11/+4
* Fix compiler warningsMatt Pharr2021-01-122-24/+25
* Additional PBRT exporter cleanupsMatt Pharr2021-01-112-103/+112
* Checkpoint improvements to pbrt exporterMatt Pharr2021-01-083-463/+8386
* Moved Texture writing into its own functionTrevor David Black2020-05-012-148/+123
* Printing out unique texturesTrevor David Black2020-04-302-23/+185
* Got a working geometry prototype, sponza renders correctly when camera and li...Trevor David Black2020-04-252-32/+194
* Working first proof of concept. Renders ambient term in pbrtTrevor David Black2020-04-222-45/+165
* Completed scene wide rendering outputTrevor David Black2020-04-201-6/+25
* Got 90 percent solution for exporting camera dataTrevor David Black2020-04-201-10/+48
* Added a very basic camera. Still work to doTrevor David Black2020-04-172-8/+121
* Printing file metadataTrevor David Black2020-04-082-6/+101
* Pbrt file exporter hello worldTrevor David Black2020-04-062-0/+232