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* Examples: Replace DefaultMaterial with PrincipledMaterialPaul Olav Tvete2024-11-281-4/+4
* Fix thread safety issues in some Quick 3D examplesJoni Poikelin2024-11-051-1/+1
* CMake: Add deployment API to our examplesAlexandru Croitor2024-05-071-9/+12
* Correct license for examples filesLucie Gérard2024-04-041-1/+1
* Doc: Move examples to '3D' categoryTopi Reinio2024-02-211-1/+1
* Add license headers to the shader filesChristian Strømme2023-10-271-0/+3
* Doc: Add \examplecategory to the examplesVenugopal Shivashankar2023-07-211-0/+1
* Fix qmllint errors in customeffect exampleAndy Nichols2023-06-071-9/+11
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-251-1/+1
* Add license headers to cmake filesLucie Gérard2022-07-071-0/+3
* Use SPDX license identifiersLucie Gérard2022-06-163-124/+6
* Improve examples CMakeLists.txtKai Köhne2022-02-211-11/+4
* Use the new QML CMake API for examples, tests and docsCraig Scott2021-08-231-16/+12
* Raise cmake_minimum_required to VERSION 3.16 in examplesJoerg Bornemann2021-08-171-1/+1
* Force the Basic style for examples that use ControlsLaszlo Agocs2020-11-161-2/+1
* CMake: Regenerate examples to set the WIN32_EXECUTABLE propertyAlexandru Croitor2020-10-261-0/+4
* Flesh out customeffect example documentationPaul Olav Tvete2020-10-212-0/+27
* CMake: Regenerate examples to use qt_add_executableAlexandru Croitor2020-10-201-1/+1
* Update docs for effects examplesPaul Olav Tvete2020-10-201-3/+3
* Modernize imports in examplesEskil Abrahamsen Blomfeldt2020-10-161-2/+1
* Remove setting deprecated EnableHighDpi attributeLaszlo Agocs2020-09-301-2/+0
* CMake: Regenerate projects before API changeAlexandru Croitor2020-09-231-1/+1
* Docs: remove the now-empty materials module pageLaszlo Agocs2020-09-032-0/+44
* Unify effect shader style with custom materialsLaszlo Agocs2020-09-0310-0/+453