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* Use SPDX license identifiersLucie Gérard2022-10-111-49/+2
* Fix up custom material propertiesLaszlo Agocs2020-07-061-1/+3
* Start custom materials renewalLaszlo Agocs2020-07-031-12/+3
* Enable specifying blend factors and cull mode in custom materialsLaszlo Agocs2020-07-011-2/+3
* Remove direct gl todosLaszlo Agocs2020-06-301-6/+0
* Enable RHI-compatible shader code generation for custom materialsLaszlo Agocs2020-02-201-1/+14
* Add fully custom material exampleJere Tuliniemi2019-11-251-0/+57