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* Add bakedprimitives manual testHEADdevJonas Karlsson15 hours5-0/+426
* Improve node collection and frame prepChristian Strømme19 hours7-9/+377
* Minor clean-up of the renderable classesChristian Strømme19 hours1-8/+8
* Lightmapping: Use new custom file formatKristoffer Skau2 days1-1/+1
* Lightmapping: add custom lightmap file formatJonas Karlsson3 days3-0/+105
* Expose delegateModelAccess from QQuick3DRepeaterUlf Hermann3 days4-1/+231
* QQuick3DRepeater: Fix model creationUlf Hermann3 days4-0/+145
* Add emit mode to shaped emittersAntti Määttä11 days4-3/+109
* Implement reversed emittersAntti Määttä2025-05-154-3/+97
* Fix build of ShaderPoker manual testAndy Nichols2025-05-131-0/+1
* CMake: Don't enable ASM languageJoerg Bornemann2025-05-023-3/+3
* XR: Small improvement to the scenegrabberChristian Strømme2025-04-081-2/+5
* Some improvements to qssgrendercameraChristian Strømme2025-04-085-19/+19
* Add CapsuleGeometry to HelpersJonas Karlsson2025-03-113-0/+173
* Add missing includes in screengrabber_xr on WindowsChristian Strømme2025-02-201-0/+5
* XR: Lancelot screen grabber for XRChristian Strømme2025-02-1453-382/+689
* Add Lancelot test for embedding Qt Quick Shapes in 3DEskil Abrahamsen Blomfeldt2025-02-121-0/+81
* Fix warning from ignored return value of [[nodiscard]] functionVolker Hilsheimer2025-02-111-1/+5
* Add manual test for testing the default material shader generatorAndy Nichols2025-02-0523-0/+4750
* Update the xr_interaction examplePaul Olav Tvete2025-02-041-4/+3
* Move reusable components to xr_shared directoryPaul Olav Tvete2025-01-311-0/+197
* Fix broken shadow mapping with orthographic cameraJonas Karlsson2025-01-135-0/+674
* Fix shadowmap indices in shader generationJonas Karlsson2025-01-131-0/+85
* Resurrect qmlxr toolChristian Strømme2024-12-062-9/+14
* Improve directional light shadow shader performanceJonas Karlsson2024-12-041-0/+8
* Add Order Independent Transparency APIAntti Määttä2024-12-041-0/+73
* test: baseline: Call finalizeAndDisconnectJonas Karlsson2024-12-041-0/+5
* Replace deprecated QImage::mirror(ed) with flip(ped)Volker Hilsheimer2024-12-022-2/+2
* DirectionalLight: Add lockShadowmapTexels propertyJonas Karlsson2024-11-183-0/+159
* Add support for 32 bit shadowmapsJonas Karlsson2024-11-185-0/+144
* Reapply "Fix incorrect instancing model shadows"Jonas Karlsson2024-11-051-0/+243
* Ignore flakey lancebot test MultipleViews_Item2D.qmlJonas Karlsson2024-10-251-0/+1
* XR: Make multiview rendering the defaultChristian Strømme2024-10-181-2/+2
* Add CuboidGeometry to QtQuick3D.HelpersAndy Nichols2024-10-093-0/+199
* Add PlaneGeometry to QtQuick3D.HelpersAndy Nichols2024-10-093-0/+147
* Add SphereGeometry to QtQuick3D.HelpersAndy Nichols2024-10-093-0/+88
* Add CylinderGeometry to QtQuick3D.HelpersAndy Nichols2024-10-093-0/+105
* Add ConeGeometry to QtQuick3D.HelpersAndy Nichols2024-10-093-0/+123
* Add TorusGeometry component to QtQuick3D.HelpersAndy Nichols2024-10-094-3/+128
* Add ExtrudedTextGeometry to QtQuick3D.HelpersAndy Nichols2024-10-097-0/+648
* Fix blank imx8 lancelot testsJonas Karlsson2024-10-014-42/+51
* Add 4K ultra shadow map resolutionJonas Karlsson2024-09-243-9/+12
* tests: Avoid warning about QTP0001Ulf Hermann2024-09-231-0/+1
* Fix frustum dimensions in shadowmap shaderJonas Karlsson2024-09-1712-38/+41
* Fix lancelot test DirectionallightSplits errorJonas Karlsson2024-09-031-2/+2
* Fix typo in texture data backend classChristian Strømme2024-09-031-1/+1
* Fix API capitalizationLaszlo Agocs2024-08-302-2/+2
* Fix updateSpatialNode logicChristian Strømme2024-08-236-0/+349
* Correct tests licenseLucie Gérard2024-08-135-5/+5
* VisionOS: Add code for pinch gesturesChristian Strømme2024-08-127-0/+384