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// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import QtQuick3D
Node {
id: weirdShape
property real xRotation: Math.random() * (360 - (-360)) + -360
property real yRotation: Math.random() * (360 - (-360)) + -360
property real zRotation: Math.random() * (360 - (-360)) + -360
property real hue: Math.random()
Model {
source: "weirdShape.mesh"
scale: Qt.vector3d(150, 150, 150)
eulerRotation.x: 90
SequentialAnimation on eulerRotation {
loops: Animation.Infinite
PropertyAnimation {
duration: Math.random() * (10000 - 1000) + 1000
to: Qt.vector3d(weirdShape.xRotation - 360, weirdShape.yRotation - 360, weirdShape.zRotation - 360)
from: Qt.vector3d(weirdShape.xRotation, weirdShape.yRotation, weirdShape.zRotation)
}
}
materials: [
PrincipledMaterial {
baseColor: Qt.hsva(weirdShape.hue, 1.0, 1.0, 1.0)
metalness: 0
roughness: 0.1
}
]
}
}
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