blob: b4862ab8d84a9dcbc5f31b69b766b445f218b307 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
cmake_minimum_required(VERSION 3.16)
project(offlineshaders LANGUAGES CXX)
set(CMAKE_AUTOMOC ON)
find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D)
qt_add_executable(offlineshaders
main.cpp
)
set_target_properties(offlineshaders PROPERTIES
WIN32_EXECUTABLE TRUE
MACOSX_BUNDLE TRUE
)
target_link_libraries(offlineshaders PUBLIC
Qt::Core
Qt::Gui
Qt::Quick
Qt::Quick3D
)
qt_add_qml_module(offlineshaders
URI Example
VERSION 1.0
QML_FILES
MaterialRed.qml
MaterialRedExtended.qml
main.qml
RESOURCES
maps/metallic/basecolor.jpg
NO_RESOURCE_TARGET_PATH
)
#! [CMake material build function]
qt6_add_materials(offlineshaders "shaders"
PREFIX
/
FILES
MaterialRed.qml
MaterialRedExtended.qml
main.qml
)
#! [CMake material build function]
install(TARGETS offlineshaders
BUNDLE DESTINATION .
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
qt_generate_deploy_qml_app_script(
TARGET offlineshaders
OUTPUT_SCRIPT deploy_script
MACOS_BUNDLE_POST_BUILD
NO_UNSUPPORTED_PLATFORM_ERROR
DEPLOY_USER_QML_MODULES_ON_UNSUPPORTED_PLATFORM
)
install(SCRIPT ${deploy_script})
|