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// Copyright (C) 2025 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import QtQuick3D
import QtQuick3D.Xr
Node {
id: root
property color color: "#ddaa88"
required property int touchId
required property int hand
required property XrView view
property alias touchPosition: handController.scenePos
property bool touchActive: false
XrController {
id: handController
controller: root.hand
property vector3d scenePos: view.xrOrigin.mapPositionToScene(pokePosition)
onScenePosChanged: {
const touchOffset = view.processTouch(scenePos, root.touchId)
handModel.position = touchOffset
root.touchPointGrabbed = view.touchpointState(handComponentRoot.touchId).grabbed
}
}
XrHandModel {
id: handModel
hand: root.hand
materials: PrincipledMaterial {
baseColor: root.color
roughness: 0.5
}
}
}
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