aboutsummaryrefslogtreecommitdiffstats
path: root/examples/quick3d/xr_touch/main.qml
blob: 32c4752b0ad4137b7021d1d36929e9f2bba3b838 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

import QtQuick
import QtQuick.Layouts
import QtQuick.Controls

import QtQuick3D
import QtQuick3D.Helpers
import QtQuick3D.Xr

import xr_shared

XrView {
    id: xrView
    referenceSpace: XrView.ReferenceSpaceLocalFloor

    depthSubmissionEnabled: true

    environment: SceneEnvironment {
        id: sceneEnvironment
        lightProbe: Texture {
            textureData: ProceduralSkyTextureData {
            }
        }
        antialiasingMode: SceneEnvironment.MSAA
        antialiasingQuality: SceneEnvironment.High
        backgroundMode: SceneEnvironment.Color
        clearColor: "skyblue"
        probeHorizon: 0.5
    }

    DirectionalLight {
        eulerRotation.x: -30
        eulerRotation.y: -70
    }

    //! [origin]
    XrOrigin {
        id: theOrigin
        z: 50
        TouchHand {
            id: rightHandModel
            hand: XrHandModel.RightHand
            view: xrView
            touchId: 0
            onTouchPositionChanged: buttons.handleTouch(touchPosition)
        }
        TouchHand {
            id: leftHandModel
            hand: XrHandModel.LeftHand
            view: xrView
            touchId: 1
            onTouchPositionChanged: buttons.handleTouch(touchPosition)
        }
    }
    xrOrigin: theOrigin
    //! [origin]

    Model {
        id: floor
        source: "#Rectangle"
        eulerRotation.x: -90
        scale: Qt.vector3d(5,5,5)
        materials: [ PrincipledMaterial {
                baseColor: "green"
            }
        ]
    }

    Model {
        id: table
        property real height: 70
        position: Qt.vector3d(0, height - 2.5, 0)
        source: "#Cube"
        scale: Qt.vector3d(1.5, 0.05, 0.6)
        materials: PrincipledMaterial {
            baseColor: "white"
        }
    }

    Node {
        id: buttons
        y: table.height
        z: 20
        property ExampleButton activeButton: midButton

        function handleTouch(touchPos : vector3d) {
            for (const b of [leftButton, midButton, rightButton]) {
                if (b.hit(touchPos)) {
                    if (buttons.activeButton !== b) {
                        buttons.activeButton = b
                        monitor.monitorRotation = b.degrees
                    }
                    break
                }
            }
        }

        ExampleButton {
            id: leftButton
            x: -20
            on: buttons.activeButton === this
            objectName: "Button 1"
            degrees: -20
        }
        ExampleButton {
            id: midButton
            x: 0
            on: buttons.activeButton === this
            objectName: "Button 2"
            degrees: 0
        }
        ExampleButton {
            id: rightButton
            x: 20
            on: buttons.activeButton === this
            objectName: "Button 3"
            degrees: 20
        }
    }

    Monitor {
        id: monitor
        y: table.height
        eulerRotation.y: monitorRotation
        property real monitorRotation: 0
        Behavior on monitorRotation {
            NumberAnimation { duration: 500 }
        }

        XrItem {
            id: theScreen
            y: monitor.yOffset + height
            x: -width / 2
            width: monitor.width
            height: monitor.height
            contentItem: ScreenContent {}
        }
    }
}