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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick 2.15
import QtQuick.Layouts 1.15
import HelperWidgets 2.0
import StudioTheme 1.0 as StudioTheme
Column {
width: parent.width
Section {
width: parent.width
caption: qsTr("Scene Environment")
SectionLayout {
id: baseSectionLayout
property bool isColorMode: backgroundModeComboBox.currentIndex === 2
property bool isSkyBoxMode: backgroundModeComboBox.currentIndex === 3
property bool isSkyBoxCubeMapMode: backgroundModeComboBox.currentIndex === 4
PropertyLabel {
text: qsTr("Background Mode")
tooltip: qsTr("Sets if and how the background of the scene should be cleared.")
}
SecondColumnLayout {
ComboBox {
id: backgroundModeComboBox
scope: "SceneEnvironment"
model: ["Transparent", "Unspecified", "Color", "SkyBox", "SkyBoxCubeMap"]
backendValue: backendValues.backgroundMode
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: baseSectionLayout.isColorMode
text: qsTr("Clear Color")
tooltip: qsTr("Sets which color will be used to clear the viewport when using SceneEnvironment.Color for the backgroundMode property.")
}
ColorEditor {
visible: baseSectionLayout.isColorMode
backendValue: backendValues.clearColor
supportGradient: false
}
PropertyLabel {
visible: baseSectionLayout.isSkyBoxCubeMapMode
text: qsTr("Skybox Cube Map")
tooltip: qsTr("Sets a cubemap to be used as a skybox when the background mode is SkyBoxCubeMap.")
}
SecondColumnLayout {
visible: baseSectionLayout.isSkyBoxCubeMapMode
ItemFilterComboBox {
typeFilter: "QtQuick3D.CubeMapTexture"
backendValue: backendValues.skyBoxCubeMap
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: baseSectionLayout.isSkyBoxMode || baseSectionLayout.isSkyBoxCubeMapMode
text: qsTr("Skybox Blur")
tooltip: qsTr("Sets how much to blur the skybox when using SceneEnvironment.SkyBox for the backgroundMode property.")
}
SecondColumnLayout {
visible: baseSectionLayout.isSkyBoxMode || baseSectionLayout.isSkyBoxCubeMapMode
SpinBox {
minimumValue: 0
maximumValue: 1
decimals: 2
stepSize: 0.01
sliderIndicatorVisible: true
backendValue: backendValues.skyboxBlurAmount
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Effects")
tooltip: qsTr("Post Processing effects applied to this scene.")
Layout.alignment: Qt.AlignTop
Layout.topMargin: 5
}
SecondColumnLayout {
EditableListView {
backendValue: backendValues.effects
model: backendValues.effects.expressionAsList
Layout.fillWidth: true
typeFilter: "QtQuick3D.Effect"
onAdd: function(value) { backendValues.effects.idListAdd(value) }
onRemove: function(idx) { backendValues.effects.idListRemove(idx) }
onReplace: function (idx, value) { backendValues.effects.idListReplace(idx, value) }
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Tonemap Mode")
tooltip: qsTr("Sets how colors are tonemapped before rendering.")
}
SecondColumnLayout {
ComboBox {
scope: "SceneEnvironment"
model: ["TonemapModeNone", "TonemapModeLinear", "TonemapModeAces", "TonemapModeHejlDawson", "TonemapModeFilmic"]
backendValue: backendValues.tonemapMode
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Fog")
tooltip: qsTr("Settings for Fog applied to the scene.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick3D.Fog"
backendValue: backendValues.fog
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
}
}
Section {
id: antialiasingSection
width: parent.width
caption: qsTr("Antialiasing")
property bool isAntialiasingEnabled: antialiasingModeComboBox.currentIndex !== 0
SectionLayout {
PropertyLabel {
text: qsTr("Antialiasing Mode")
tooltip: qsTr("Sets the antialiasing mode applied to the scene.")
}
SecondColumnLayout {
ComboBox {
id: antialiasingModeComboBox
scope: "SceneEnvironment"
model: ["NoAA", "SSAA", "MSAA", "ProgressiveAA"]
backendValue: backendValues.antialiasingMode
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: antialiasingSection.isAntialiasingEnabled
text: qsTr("Antialiasing Quality")
tooltip: qsTr("Sets the level of antialiasing applied to the scene.")
}
SecondColumnLayout {
visible: antialiasingSection.isAntialiasingEnabled
ComboBox {
scope: "SceneEnvironment"
model: ["Medium", "High", "VeryHigh"]
backendValue: backendValues.antialiasingQuality
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Specular AA")
tooltip: qsTr("Enables specular antialiasing.")
}
SecondColumnLayout {
CheckBox {
text: backendValues.specularAAEnabled.valueToString
backendValue: backendValues.specularAAEnabled
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Temporal AA")
tooltip: qsTr("Enables temporal antialiasing using camera jittering and frame blending.")
}
SecondColumnLayout {
CheckBox {
id: temporalAAEnabledCheckBox
text: backendValues.temporalAAEnabled.valueToString
backendValue: backendValues.temporalAAEnabled
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: temporalAAEnabledCheckBox.checked
text: qsTr("Temporal AA Strength")
tooltip: qsTr("Sets the amount of temporal antialiasing applied.")
}
SecondColumnLayout {
visible: temporalAAEnabledCheckBox.checked
SpinBox {
minimumValue: 0.01
maximumValue: 2.0
decimals: 2
stepSize: 0.1
backendValue: backendValues.temporalAAStrength
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
}
}
Section {
width: parent.width
caption: qsTr("Ambient Occlusion")
SectionLayout {
PropertyLabel {
text: qsTr("Enabled")
tooltip: qsTr("Enables ambient occlusion.")
}
SecondColumnLayout {
CheckBox {
id: ambientOcclusionEnabledCheckBox
text: backendValues.aoEnabled.valueToString
backendValue: backendValues.aoEnabled
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: ambientOcclusionEnabledCheckBox.checked
text: qsTr("Strength")
tooltip: qsTr("Sets the amount of ambient occulusion applied.")
}
SecondColumnLayout {
visible: ambientOcclusionEnabledCheckBox.checked
SpinBox {
minimumValue: 0
maximumValue: 100
sliderIndicatorVisible: true
decimals: 0
backendValue: backendValues.aoStrength
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: ambientOcclusionEnabledCheckBox.checked
text: qsTr("Distance")
tooltip: qsTr("Sets roughly how far ambient occlusion shadows spread away from objects.")
}
SecondColumnLayout {
visible: ambientOcclusionEnabledCheckBox.checked
SpinBox {
minimumValue: 0
maximumValue: 9999999
decimals: 2
backendValue: backendValues.aoDistance
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: ambientOcclusionEnabledCheckBox.checked
text: qsTr("Softness")
tooltip: qsTr("Sets how smooth the edges of the ambient occlusion shading are.")
}
SecondColumnLayout {
visible: ambientOcclusionEnabledCheckBox.checked
SpinBox {
minimumValue: 0
maximumValue: 50
sliderIndicatorVisible: true
decimals: 2
backendValue: backendValues.aoSoftness
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: ambientOcclusionEnabledCheckBox.checked
text: qsTr("Sample Rate")
tooltip: qsTr("Sets ambient occlusion quality (more shades of gray) at the expense of performance.")
}
SecondColumnLayout {
visible: ambientOcclusionEnabledCheckBox.checked
SpinBox {
minimumValue: 2
maximumValue: 4
decimals: 0
stepSize: 1
sliderIndicatorVisible: true
backendValue: backendValues.aoSampleRate
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: ambientOcclusionEnabledCheckBox.checked
text: qsTr("Bias")
tooltip: qsTr("Sets a cutoff distance preventing objects from exhibiting ambient occlusion at close distances.")
}
SecondColumnLayout {
visible: ambientOcclusionEnabledCheckBox.checked
SpinBox {
minimumValue: 0
maximumValue: 9999999
decimals: 2
backendValue: backendValues.aoBias
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
visible: ambientOcclusionEnabledCheckBox.checked
text: qsTr("Dither")
tooltip: qsTr("Enables scattering the edges of the ambient occlusion shadow bands to improve smoothness.")
}
SecondColumnLayout {
visible: ambientOcclusionEnabledCheckBox.checked
CheckBox {
id: aoDitherCheckBox
text: backendValues.aoDither.valueToString
backendValue: backendValues.aoDither
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
}
}
Section {
width: parent.width
caption: qsTr("Image Based Lighting")
SectionLayout {
PropertyLabel {
text: qsTr("HDR Image")
tooltip: qsTr("Sets an image to use to light the scene, either instead of, or in addition to standard lights.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick3D.Texture"
backendValue: backendValues.lightProbe
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Exposure")
tooltip: qsTr("Sets the amount of light emitted by the light probe.")
}
SecondColumnLayout {
SpinBox {
minimumValue: 0
maximumValue: 9999999
decimals: 2
backendValue: backendValues.probeExposure
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Horizon")
tooltip: qsTr("Sets the light probe horizon. When set, adds darkness (black) to the bottom of the environment, forcing the lighting to come predominantly from the top of the image.")
}
SecondColumnLayout {
SpinBox {
minimumValue: 0
maximumValue: 1
decimals: 2
stepSize: 0.1
backendValue: backendValues.probeHorizon
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Orientation")
tooltip: qsTr("Sets the orientation of the light probe.")
}
SecondColumnLayout {
SpinBox {
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
minimumValue: -9999999
maximumValue: 9999999
decimals: 2
backendValue: backendValues.probeOrientation_x
}
Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
ControlLabel {
text: "X"
color: StudioTheme.Values.theme3DAxisXColor
}
ExpandingSpacer {}
}
PropertyLabel {}
SecondColumnLayout {
SpinBox {
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
minimumValue: -9999999
maximumValue: 9999999
decimals: 2
backendValue: backendValues.probeOrientation_y
}
Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
ControlLabel {
text: "Y"
color: StudioTheme.Values.theme3DAxisYColor
}
ExpandingSpacer {}
}
PropertyLabel {}
SecondColumnLayout {
SpinBox {
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
minimumValue: -9999999
maximumValue: 9999999
decimals: 2
backendValue: backendValues.probeOrientation_z
}
Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
ControlLabel {
text: "Z"
color: StudioTheme.Values.theme3DAxisZColor
}
ExpandingSpacer {}
}
}
}
Section {
width: parent.width
caption: qsTr("Advanced")
SectionLayout {
PropertyLabel {
text: qsTr("Enable Depth Test")
tooltip: qsTr("Enables depth testing. Disable to optimize render speed for layers with mostly transparent objects.")
}
SecondColumnLayout {
CheckBox {
text: backendValues.depthTestEnabled.valueToString
backendValue: backendValues.depthTestEnabled
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Enable Depth Prepass")
tooltip: qsTr("Enables draw depth buffer as a separate pass. Disable to optimize render speed for layers with low depth complexity.")
}
SecondColumnLayout {
CheckBox {
text: backendValues.depthPrePassEnabled.valueToString
backendValue: backendValues.depthPrePassEnabled
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Debug Settings")
tooltip: qsTr("Additional render settings for debugging scenes.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick3D.DebugSettings"
backendValue: backendValues.debugSettings
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Light Mapper")
tooltip: qsTr("Sets the light mapper object for the scene.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick3D.Lightmapper"
backendValue: backendValues.lightmapper
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
// ### This is not yet implemented in the DS backend since rect does not have
// a way to access x, y, width, or height via the _ notation.
// PropertyLabel {
// text: qsTr("Scissor Rect")
// tooltip: qsTr("Defines a scissor rectangle in view coordinates.")
// }
// SecondColumnLayout {
// SpinBox {
// maximumValue: 999999
// minimumValue: -999999
// decimals: 0
// stepSize: 1
// backendValue: backendValues.scissorRect_x
// implicitWidth: StudioTheme.Values.twoControlColumnWidth
// + StudioTheme.Values.actionIndicatorWidth
// }
// Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
// ControlLabel {
// text: "X"
// tooltip: qsTr("Sets the scissor clip X offset from left to right.")
// }
// Spacer { implicitWidth: StudioTheme.Values.controlGap }
// SpinBox {
// maximumValue: 999999
// minimumValue: -999999
// decimals: 0
// stepSize: 1
// backendValue: backendValues.scissorRect_y
// implicitWidth: StudioTheme.Values.twoControlColumnWidth
// + StudioTheme.Values.actionIndicatorWidth
// }
// Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
// ControlLabel {
// text: "Y"
// tooltip: qsTr("Sets the scissor clip Y offset from bottom to top.")
// }
// ExpandingSpacer {}
// }
// PropertyLabel {} // spacer
// SecondColumnLayout {
// SpinBox {
// maximumValue: 999999
// minimumValue: -999999
// decimals: 0
// stepSize: 1
// backendValue: backendValues.scissorRect_width
// implicitWidth: StudioTheme.Values.twoControlColumnWidth
// + StudioTheme.Values.actionIndicatorWidth
// }
// Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
// ControlLabel {
// text: "W"
// tooltip: qsTr("Sets the scissor clip width")
// }
// Spacer { implicitWidth: StudioTheme.Values.controlGap }
// SpinBox {
// maximumValue: 999999
// minimumValue: -999999
// decimals: 0
// stepSize: 1
// backendValue: backendValues.scissorRect_height
// implicitWidth: StudioTheme.Values.twoControlColumnWidth
// + StudioTheme.Values.actionIndicatorWidth
// }
// Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
// ControlLabel {
// text: "H"
// tooltip: qsTr("Sets the scissor clip height")
// }
// ExpandingSpacer {}
// }
}
}
}
|