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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only

#ifndef QSSGMORPHTARGET_H
#define QSSGMORPHTARGET_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <QtQuick3D/private/qquick3dobject_p.h>

#include <QtQml/QQmlListProperty>

#include <QtCore/QVector>
#include <QtCore/QUrl>

QT_BEGIN_NAMESPACE
class QQuick3DModel;

class Q_QUICK3D_EXPORT QQuick3DMorphTarget : public QQuick3DObject
{
    Q_OBJECT
    Q_PROPERTY(float weight READ weight WRITE setWeight NOTIFY weightChanged)
    Q_PROPERTY(MorphTargetAttributes attributes READ attributes WRITE setAttributes NOTIFY attributesChanged)
    QML_NAMED_ELEMENT(MorphTarget)
    QML_ADDED_IN_VERSION(6, 0)

public:
    enum class MorphTargetAttribute {
        Position   = 0x01,
        Normal     = 0x02,
        Tangent    = 0x04,
        Binormal   = 0x08,
        TexCoord0  = 0x10,
        TexCoord1  = 0x20,
        Color      = 0x40
    };
    Q_ENUM(MorphTargetAttribute)
    Q_DECLARE_FLAGS(MorphTargetAttributes , MorphTargetAttribute)
    Q_FLAG(MorphTargetAttributes)

    explicit QQuick3DMorphTarget(QQuick3DObject *parent = nullptr);
    ~QQuick3DMorphTarget() override;

    float weight() const;
    MorphTargetAttributes attributes() const;

public Q_SLOTS:
    void setWeight(float castsShadows);
    void setAttributes(QQuick3DMorphTarget::MorphTargetAttributes attributes);
Q_SIGNALS:
    void weightChanged();
    void attributesChanged();

private:
    friend QQuick3DModel;
    QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
    void markAllDirty() override;
    size_t numAttribs();

    enum QSSGMorphTargetDirtyType {
        WeightDirty =                   0x00000001,
        MorphTargetAttributesDirty =    0x00000002,
    };

    quint32 m_dirtyAttributes = 0xffffffff; // all dirty by default
    void markDirty(QSSGMorphTargetDirtyType type);

    float m_weight = 0.0;
    MorphTargetAttributes m_attributes = MorphTargetAttribute::Position;
    size_t m_numAttribs = 1;
};

QT_END_NAMESPACE

#endif // QSSGMORPHTARGET_H