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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef QSSGSKELETON_H
#define QSSGSKELETON_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3D/private/qquick3dnode_p.h>
QT_BEGIN_NAMESPACE
class Q_QUICK3D_EXPORT QQuick3DSkeleton : public QQuick3DNode
{
Q_OBJECT
QML_NAMED_ELEMENT(Skeleton)
public:
explicit QQuick3DSkeleton(QQuick3DNode *parent = nullptr);
~QQuick3DSkeleton() override;
public Q_SLOTS:
Q_SIGNALS:
void skeletonNodeDirty();
private:
QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
};
QT_END_NAMESPACE
#endif // QSSGSKELETON_H
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