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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick 2.15
import QtQuick.Layouts 1.15
import HelperWidgets 2.0
import StudioTheme 1.0 as StudioTheme
Section {
caption: qsTr("Sprite Particle")
width: parent.width
SectionLayout {
PropertyLabel {
text: qsTr("Blend Mode")
tooltip: qsTr("Sets the blending mode used for rendering the particles.")
}
SecondColumnLayout {
ComboBox {
scope: "SpriteParticle3D"
model: ["SourceOver", "Screen", "Multiply"]
backendValue: backendValues.blendMode
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Casts Reflections")
tooltip: qsTr("Enables reflection probes to reflect sprite particles.")
}
SecondColumnLayout {
CheckBox {
id: castsReflectionsCheckBox
text: backendValues.castsReflections.valueToString
backendValue: backendValues.castsReflections
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Sprite")
tooltip: qsTr("Sets the Texture used for the particles.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick3D.Texture"
backendValue: backendValues.sprite
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Sprite Sequence")
tooltip: qsTr("Sets the sprite sequence properties for the particle.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick3D.Particles3D.SpriteSequence3D"
backendValue: backendValues.spriteSequence
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Billboard")
tooltip: qsTr("Sets if the particle texture should always be aligned face towards the screen.")
}
SecondColumnLayout {
CheckBox {
id: billboardCheckBox
text: backendValues.billboard.valueToString
backendValue: backendValues.billboard
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Particle Scale")
tooltip: qsTr("Sets the scale multiplier of the particles.")
}
SecondColumnLayout {
SpinBox {
minimumValue: -999999
maximumValue: 999999
decimals: 2
backendValue: backendValues.particleScale
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Color Table")
tooltip: qsTr("Sets the Texture used for coloring the particles.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick3D.Texture"
backendValue: backendValues.colorTable
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Lights")
tooltip: qsTr("Sets the lights used for the particles.")
Layout.alignment: Qt.AlignTop
Layout.topMargin: 5
}
SecondColumnLayout {
EditableListView {
backendValue: backendValues.lights
model: backendValues.lights.expressionAsList
Layout.fillWidth: true
typeFilter: "QtQuick3D.Light"
onAdd: function(value) { backendValues.lights.idListAdd(value) }
onRemove: function(idx) { backendValues.lights.idListRemove(idx) }
onReplace: function (idx, value) { backendValues.lights.idListReplace(idx, value) }
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Offset")
}
SecondColumnLayout {
SpinBox {
maximumValue: 999999
minimumValue: -999999
decimals: 2
stepSize: 0.1
backendValue: backendValues.offsetX
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
ControlLabel {
text: "X"
tooltip: qsTr("Offsets the X coordinate.")
}
Spacer { implicitWidth: StudioTheme.Values.controlGap }
SpinBox {
maximumValue: 999999
minimumValue: -999999
decimals: 2
stepSize: 0.1
backendValue: backendValues.offsetY
implicitWidth: StudioTheme.Values.twoControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
ControlLabel {
text: "Y"
tooltip: qsTr("Offsets the Y coordinate.")
}
ExpandingSpacer {}
}
}
}
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