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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef QQUICK3DPARTICLEABSTRACTSHAPE_H
#define QQUICK3DPARTICLEABSTRACTSHAPE_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QObject>
#include <QtQml/qqmlparserstatus.h>
#include <QtQml/qqml.h>
#include <QtQuick3DParticles/qtquick3dparticlesglobal.h>
#include <private/qglobal_p.h>
QT_BEGIN_NAMESPACE
class QQuick3DParticleSystem;
class QQuick3DNode;
class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleAbstractShape : public QObject, public QQmlParserStatus
{
Q_OBJECT
QML_ANONYMOUS
Q_INTERFACES(QQmlParserStatus)
QML_ADDED_IN_VERSION(6, 2)
public:
explicit QQuick3DParticleAbstractShape(QObject *parent = nullptr);
// Returns position inside the shape
virtual QVector3D getPosition(int particleIndex) = 0;
Q_REVISION(6, 10) virtual QVector3D getSurfaceNormal(int particleIndex) = 0;
protected:
// These need access to m_system
friend class QQuick3DParticleEmitter;
friend class QQuick3DParticleAttractor;
// From QQmlParserStatus
void componentComplete() override;
void classBegin() override {}
QQuick3DNode *parentNode();
QQuick3DNode *m_parentNode = nullptr;
QQuick3DParticleSystem *m_system = nullptr;
};
QT_END_NAMESPACE
#endif // QQUICK3DPARTICLEABSTRACTSHAPE_H
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