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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "qssgrendercommands_p.h"
const char *QSSGCommand::typeAsString() const
{
switch (m_type) {
case CommandType::Unknown:
return "Unknown";
case CommandType::AllocateBuffer:
return "AllocateBuffer";
case CommandType::BindTarget:
return "BindTarget";
case CommandType::BindBuffer:
return "BindBuffer";
case CommandType::BindShader:
return "BindShader";
case CommandType::ApplyInstanceValue:
return "ApplyInstanceValue";
case CommandType::ApplyBufferValue:
return "ApplyBufferValue";
case CommandType::Render:
return "Render";
case CommandType::ApplyValue:
return "ApplyValue";
default:
break;
}
return "";
}
QString QSSGCommand::debugString() const
{
QString result;
QDebug stream(&result);
switch (m_type) {
case CommandType::AllocateBuffer:
static_cast<const QSSGAllocateBuffer*>(this)->addDebug(stream);
break;
case CommandType::BindTarget:
static_cast<const QSSGBindTarget*>(this)->addDebug(stream);
break;
case CommandType::BindBuffer:
static_cast<const QSSGBindBuffer*>(this)->addDebug(stream);
break;
case CommandType::BindShader:
static_cast<const QSSGBindShader*>(this)->addDebug(stream);
break;
case CommandType::ApplyInstanceValue:
static_cast<const QSSGApplyInstanceValue*>(this)->addDebug(stream);
break;
case CommandType::ApplyBufferValue:
static_cast<const QSSGApplyBufferValue*>(this)->addDebug(stream);
break;
case CommandType::Render:
static_cast<const QSSGRender*>(this)->addDebug(stream);
break;
case CommandType::ApplyValue:
static_cast<const QSSGApplyValue*>(this)->addDebug(stream);
break;
case CommandType::Unknown:
default:
addDebug(stream);
break;
}
return result;
}
void QSSGCommand::addDebug(QDebug &stream) const
{
stream << "No debug info for " << typeAsString();
}
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