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// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef QQUICK3DXRHANDTRACKERINPUT_H
#define QQUICK3DXRHANDTRACKERINPUT_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QObject>
#include <QVector2D>
#include <QVector3D>
#include <QQuaternion>
#include <QtQml/qqml.h>
#include <private/qquick3dmodel_p.h>
#include <QQuick3DGeometry>
#include <QtQuick3DXr/private/qtquick3dxrglobal_p.h>
QT_BEGIN_NAMESPACE
class QQuick3DXrHandInput;
class QQuick3DXrHandModel : public QQuick3DModel
{
Q_OBJECT
Q_PROPERTY(Hand hand READ hand WRITE setHand NOTIFY handChanged FINAL)
QML_NAMED_ELEMENT(XrHandModel)
QML_ADDED_IN_VERSION(6, 8)
public:
enum Hand : quint8 {
LeftHand = 0,
RightHand,
Unknown,
};
Q_ENUM(Hand)
QQuick3DXrHandModel(QQuick3DNode *parent = nullptr);
void componentComplete() override;
Hand hand() const;
void setHand(Hand newHand);
Q_SIGNALS:
void handChanged();
void handTrackerChanged();
private Q_SLOTS:
void updatePose();
private:
void setupModel();
QQuick3DXrHandInput *m_handTracker = nullptr;
bool m_initialized = false;
Hand m_hand;
};
QT_END_NAMESPACE
#endif // QQUICK3DXRHANDTRACKERINPUT_H
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