aboutsummaryrefslogtreecommitdiffstats
path: root/tests/baseline/data/lighting/Imagebasedlighting.qml
blob: 56aad2b5d09313b8a56ba65a782ac4152aafb8c3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only

import QtQuick3D
import QtQuick

import "./materials" as Materials

Rectangle {
    id: imagebasedlighting
    width: 800
    height: 480
    color: Qt.rgba(0, 0, 0, 1)

    View3D {
        id: layer
        anchors.left: parent.left
        anchors.leftMargin: parent.width * 0
        width: parent.width * 0.5
        anchors.top: parent.top
        anchors.topMargin: parent.height * 0
        height: parent.height * 1
        environment: SceneEnvironment {
            clearColor: Qt.rgba(0, 0, 0, 1)
            aoDither: true
            depthPrePassEnabled: true
            lightProbe: layer_lightprobe
            probeExposure: 10
        }

        PerspectiveCamera {
            id: camera
            position: Qt.vector3d(0, 0, 1000)
            clipFar: 5000
            fieldOfViewOrientation: PerspectiveCamera.Horizontal
        }

        Texture {
            id: layer_lightprobe
            source: "maps/OpenfootageNET_fieldairport-512.hdr"
            mappingMode: Texture.LightProbe
            tilingModeHorizontal: Texture.Repeat
        }

        Node {
            id: group
            position: Qt.vector3d(468.305, -129.677, 0)
            scale: Qt.vector3d(2, 2, 2)

            Model {
                id: cylinder
                position: Qt.vector3d(-448.399, 78.869, 0)
                source: "#Cylinder"
                
                

                Materials.Default_002 {
                    id: default_
                }
                materials: [default_]
            }

            Model {
                id: cone
                position: Qt.vector3d(-452.899, -147.545, 0)
                source: "#Cone"
                
                

                PrincipledMaterial {
                    id: default_001
                    metalness: 1
                }
                materials: [default_001]
            }

            Model {
                id: sphere
                position: Qt.vector3d(-441.352, 255.317, 0)
                source: "#Sphere"
                
                

                DefaultMaterial {
                    id: default_002
                    lighting: DefaultMaterial.FragmentLighting
                    indexOfRefraction: 1.5
                    specularAmount: 0
                    specularRoughness: 0
                    bumpAmount: 0.5
                    translucentFalloff: 1
                }
                materials: [default_002]
            }

            Model {
                id: defaultOverride
                position: Qt.vector3d(-233.489, 252.353, 0)
                source: "#Sphere"
                
                

                DefaultMaterial {
                    id: default_003
                    lighting: DefaultMaterial.FragmentLighting
                    indexOfRefraction: 1.5
                    specularAmount: 0
                    specularRoughness: 0
                    bumpAmount: 0.5
                    translucentFalloff: 1
                    lightProbe: default_003_lightProbe

                    Texture {
                        id: default_003_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [default_003]
            }

            Model {
                id: referenceMaterialOverride
                position: Qt.vector3d(-235.717, 78.869, 0)
                source: "#Cylinder"
                
                

                Materials.Default_002 {
                    id: default_004
                    lightProbe: default_004_lightProbe

                    Texture {
                        id: default_004_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [default_004]
            }

            Model {
                id: customMaterialOverride
                position: Qt.vector3d(-245.686, -147.545, 0)
                source: "#Cone"
                
                

                PrincipledMaterial {
                    id: default_005
                    lightProbe: default_005_lightProbe
                    metalness: 1

                    Texture {
                        id: default_005_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [default_005]
            }

            Model {
                id: defaultMaterialSpecial
                position: Qt.vector3d(-18.5029, 255.317, 0)
                source: "#Sphere"
                
                

                DefaultMaterial {
                    id: default_006
                    lighting: DefaultMaterial.FragmentLighting
                    indexOfRefraction: 1.5
                    specularAmount: 0
                    specularRoughness: 0
                    bumpAmount: 0.5
                    translucentFalloff: 1
                    lightProbe: default_006_lightProbe

                    Texture {
                        id: default_006_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        scaleU: 20
                        scaleV: 0
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [default_006]
            }

            Model {
                id: referenceMaterialSpecial
                position: Qt.vector3d(-14.5576, 78.869, 0)
                source: "#Cylinder"
                
                

                Materials.Default_002 {
                    id: default_007
                    lightProbe: default_007_lightProbe

                    Texture {
                        id: default_007_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        scaleU: 20
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [default_007]
            }

            Model {
                id: customMaterialSpecial
                position: Qt.vector3d(-17.4744, -147.545, 0)
                source: "#Cone"
                
                

                PrincipledMaterial {
                    id: copper_001
                    lightProbe: copper_001_lightProbe
                    metalness: 1

                    Texture {
                        id: copper_001_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        scaleU: 20
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [copper_001]
            }
        }
    }

    View3D {
        id: oneLightProbe
        anchors.left: parent.left
        anchors.leftMargin: parent.width * 0.5
        width: parent.width * 0.5
        anchors.top: parent.top
        anchors.topMargin: parent.height * 0
        height: parent.height * 1
        environment: SceneEnvironment {
            clearColor: Qt.rgba(0, 0, 0, 1)
            aoDither: true
            depthPrePassEnabled: true
            lightProbe: oneLightProbe_lightprobe
            probeExposure: 10
        }

        PerspectiveCamera {
            id: camera_001
            position: Qt.vector3d(0, 0, 1000)
            clipFar: 5000
            fieldOfViewOrientation: PerspectiveCamera.Horizontal
        }

        Texture {
            id: oneLightProbe_lightprobe
            source: "maps/OpenfootageNET_fieldairport-512.hdr"
            mappingMode: Texture.LightProbe
            tilingModeHorizontal: Texture.Repeat
        }

        Node {
            id: group_001
            position: Qt.vector3d(468.305, -129.677, 0)
            scale: Qt.vector3d(2, 2, 2)

            Model {
                id: referenceMaterial
                position: Qt.vector3d(-448.399, 78.869, 0)
                source: "#Cylinder"
                
                

                Materials.Default_009 {
                    id: default_008
                }
                materials: [default_008]
            }

            Model {
                id: customMaterial
                position: Qt.vector3d(-452.899, -147.545, 0)
                source: "#Cone"
                
                

                PrincipledMaterial {
                    id: copper_002
                    metalness: 1
                }
                materials: [copper_002]
            }

            Model {
                id: defaultMaterial
                position: Qt.vector3d(-441.352, 255.317, 0)
                source: "#Sphere"
                
                

                DefaultMaterial {
                    id: default_009
                    lighting: DefaultMaterial.FragmentLighting
                    indexOfRefraction: 1.5
                    specularAmount: 0
                    specularRoughness: 0
                    bumpAmount: 0.5
                    translucentFalloff: 1
                }
                materials: [default_009]
            }

            Model {
                id: defaultOverride_001
                position: Qt.vector3d(-233.489, 252.353, 0)
                source: "#Sphere"
                
                

                DefaultMaterial {
                    id: default_010
                    lighting: DefaultMaterial.FragmentLighting
                    indexOfRefraction: 1.5
                    specularAmount: 0
                    specularRoughness: 0
                    bumpAmount: 0.5
                    translucentFalloff: 1
                    lightProbe: default_010_lightProbe

                    Texture {
                        id: default_010_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [default_010]
            }

            Model {
                id: referenceMaterialOverride_001
                position: Qt.vector3d(-235.717, 78.869, 0)
                source: "#Cylinder"
                
                

                Materials.Default_009 {
                    id: default_011
                    lightProbe: default_011_lightProbe

                    Texture {
                        id: default_011_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [default_011]
            }

            Model {
                id: customMaterialOverride_001
                position: Qt.vector3d(-245.686, -147.545, 0)
                source: "#Cone"
                
                

                PrincipledMaterial {
                    id: copper_003
                    lightProbe: copper_003_lightProbe
                    metalness: 1

                    Texture {
                        id: copper_003_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [copper_003]
            }

            Model {
                id: defaultMaterialSpecial_001
                position: Qt.vector3d(-18.5029, 255.317, 0)
                source: "#Sphere"
                
                

                DefaultMaterial {
                    id: default_012
                    lighting: DefaultMaterial.FragmentLighting
                    indexOfRefraction: 1.5
                    specularAmount: 0
                    specularRoughness: 0
                    bumpAmount: 0.5
                    translucentFalloff: 1
                    lightProbe: default_012_lightProbe

                    Texture {
                        id: default_012_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        scaleU: 20
                        scaleV: 0
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [default_012]
            }

            Model {
                id: referenceMaterialSpecial_001
                position: Qt.vector3d(-14.5576, 78.869, 0)
                source: "#Cylinder"
                
                

                Materials.Default_009 {
                    id: default_013
                    lightProbe: default_013_lightProbe

                    Texture {
                        id: default_013_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        scaleU: 20
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [default_013]
            }

            Model {
                id: customMaterialSpecial_001
                position: Qt.vector3d(-17.4744, -147.545, 0)
                source: "#Cone"
                
                

                PrincipledMaterial {
                    id: copper_004
                    metalness: 1
                    lightProbe: copper_004_lightProbe

                    Texture {
                        id: copper_004_lightProbe
                        source: "maps/OpenfootageNET_lowerAustria01-512.hdr"
                        scaleU: 20
                        mappingMode: Texture.LightProbe
                        tilingModeHorizontal: Texture.Repeat
                    }
                }
                materials: [copper_004]
            }
        }
    }
}