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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QtQuick3D/qquick3d.h>
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QSurfaceFormat::setDefaultFormat(QQuick3D::idealSurfaceFormat());
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
if (engine.rootObjects().isEmpty())
return -1;
return app.exec();
}
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