aboutsummaryrefslogtreecommitdiffstats
path: root/tests/manual/stereoscopic/SceneNode.qml
blob: 062477bf710e8e3278a85f4eda86d6b6bd248e1f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only

import QtQuick
import QtQuick3D

Node {
    id: sceneRoot

    property alias mainCamera: mainCamera

    DirectionalLight {
        brightness: 0.4
        color: "#f0e0a0"
    }
    DirectionalLight {
        brightness: 0.4
        position: Qt.vector3d(-200,-200,-500)
        eulerRotation: Qt.vector3d(20,-20,20)
        color: "#f0e0a0"
    }

    PerspectiveCamera {
        id: mainCamera
        x: 0
        z: 600
        SequentialAnimation on position.y {
            loops: Animation.Infinite
            NumberAnimation {
                duration: 6000
                easing.type: Easing.InOutQuad
                to: -80
            }
            NumberAnimation {
                duration: 3000
                easing.type: Easing.InOutQuad
                to: 80
            }
        }
    }

    Model {
        id: cube
        source: "#Cube"
        materials: DefaultMaterial {
        }

        NumberAnimation {
            target: cube
            property: "eulerRotation.x"
            duration: 3000
            easing.type: Easing.InOutQuad
            loops: Animation.Infinite
            running: true
            from: 0
            to: 360
        }

        SequentialAnimation on position.z {
            running: true
            loops: Animation.Infinite
            NumberAnimation {
                duration: 3000
                easing.type: Easing.InOutQuad
                to: 300
            }
            NumberAnimation {
                duration: 6000
                easing.type: Easing.InOutQuad
                to: 0
            }
            PauseAnimation {
                duration: 3000
            }
        }
    }

    Model {
        id: cone
        source: "#Cone"
        z: -250
        x: -150
        materials: DefaultMaterial {
        }
        SequentialAnimation on x {
            running: true
            loops: Animation.Infinite

            NumberAnimation {
                duration: 5000
                easing.type: Easing.InOutQuad
                to: 250
            }
            NumberAnimation {
                duration: 5000
                easing.type: Easing.InOutQuad
                to: -250
            }
        }
    }

    Model {
        id: cylinder
        source: "#Cylinder"
        z: 250
        x: 150
        materials: DefaultMaterial {
        }

        SequentialAnimation on x {
            running: true
            loops: Animation.Infinite

            NumberAnimation {
                duration: 5000
                easing.type: Easing.InOutQuad
                to: -150
            }
            NumberAnimation {
                duration: 5000
                easing.type: Easing.InOutQuad
                to: 150
            }
        }
    }
    Node {
        y: 260
        z: -100
        Text {
            anchors.centerIn: parent
            color: "white"
            font.pixelSize: 36
            font.bold: true
            text: "Press 0..4 to change the stereoscopic mode"
        }
    }
    Node {
        y: -260
        z: -100
        Text {
            anchors.centerIn: parent
            color: "white"
            font.pixelSize: 36
            font.bold: true
            text: "Press -/+ to change the eye separation"
        }
    }
}