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// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick.Layouts
import QtQuick3D
import QtQuick3D.Helpers
import QtQuick3D.Xr
XrView {
id: xrView
XrErrorDialog { id: err }
onInitializeFailed: (errorString) => err.run("XRView", errorString)
referenceSpace: XrView.ReferenceSpaceLocalFloor
xrOrigin: theOrigin
environment: SceneEnvironment {
clearColor: "black"
backgroundMode: SceneEnvironment.Color
}
property string pinchGesture: "none"
property color cubeColor: "green"
XrOrigin {
id: theOrigin
LeftHand {
id: left
XrInputAction {
hand: XrInputAction.LeftHand
actionId: [XrInputAction.IndexFingerPinch]
onTriggered: {
pinchGesture = "Left Index finger"
cubeColor = "red"
}
}
XrInputAction {
hand: XrInputAction.LeftHand
actionId: [XrInputAction.MiddleFingerPinch]
onTriggered: {
pinchGesture = "Left Middle finge"
cubeColor = "blue"
}
}
XrInputAction {
hand: XrInputAction.LeftHand
actionId: [XrInputAction.RingFingerPinch]
onTriggered: {
pinchGesture = "Left Ring finger"
cubeColor = "green"
}
}
XrInputAction {
hand: XrInputAction.LeftHand
actionId: [XrInputAction.LittleFingerPinch]
onTriggered: {
pinchGesture = "Left Little finge"
cubeColor = "yellow"
}
}
}
RightHand {
id: right
XrInputAction {
hand: XrInputAction.RightHand
actionId: [XrInputAction.IndexFingerPinch]
onTriggered: {
pinchGesture = "Right Index finger"
cubeColor = "purple"
}
}
XrInputAction {
hand: XrInputAction.RightHand
actionId: [XrInputAction.MiddleFingerPinch]
onTriggered: {
pinchGesture = "Right Middle finge"
cubeColor = "orange"
}
}
XrInputAction {
hand: XrInputAction.RightHand
actionId: [XrInputAction.RingFingerPinch]
onTriggered: {
pinchGesture = "Right Ring finger"
cubeColor = "pink"
}
}
XrInputAction {
hand: XrInputAction.RightHand
actionId: [XrInputAction.LittleFingerPinch]
onTriggered: {
pinchGesture = "Right Little finge"
cubeColor = "brown"
}
}
}
}
DirectionalLight {
}
Node {
position: Qt.vector3d(0, 150, -100)
Model {
source: "#Cube"
materials: DefaultMaterial {
diffuseColor: cubeColor
}
y: -10
scale: Qt.vector3d(0.1, 0.1, 0.1)
NumberAnimation on eulerRotation.y {
duration: 10000
easing.type: Easing.InOutQuad
from: 0
to: 360
running: true
loops: -1
}
}
Node {
x: 10
y: 20
ColumnLayout {
anchors.centerIn: parent
spacing: 0
Text {
text: "Qt 6 in VR"
font.pointSize: 12
color: "white"
}
Text {
text: "On " + xrView.runtimeInfo.runtimeName + " " + xrView.runtimeInfo.runtimeVersion + " with " + xrView.runtimeInfo.graphicsApiName
font.pointSize: 4
color: "white"
}
Text {
visible: xrView.multiViewRenderingEnabled
text: "Multiview rendering enabled"
font.pointSize: 4
color: "green"
}
Text {
text: "Pinch gesture: " + xrView.pinchGesture
font.pointSize: 4
color: "green"
}
}
}
}
}
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