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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#ifndef UNIFORMMODEL_H
#define UNIFORMMODEL_H
#include <QAbstractTableModel>
#include <QtQml/qqmlregistration.h>
#include "custommaterial.h"
QT_BEGIN_NAMESPACE
class UniformModel : public QAbstractListModel
{
Q_OBJECT
QML_ELEMENT
public:
using UniformTable = CustomMaterial::UniformTable;
// This enum is used in QML to get the type of the uniform
// but should map to CustomMaterial::Uniform::Type
enum UniformType {
Bool,
Int,
Float,
Vec2,
Vec3,
Vec4,
Mat44,
Sampler,
};
Q_ENUM(UniformType)
enum UniformModelRoles {
Type = Qt::UserRole + 1,
Name,
Value
};
explicit UniformModel(QObject *parent = nullptr);
void setModelData(UniformTable *data);
int rowCount(const QModelIndex & = QModelIndex()) const final;
QVariant data(const QModelIndex &index, int role) const final;
QHash<int, QByteArray> roleNames() const final;
bool setData(const QModelIndex &index, const QVariant &value, int role) final;
Q_INVOKABLE bool insertRow(int rowIndex, int type, const QString &id);
Q_INVOKABLE void removeRow(int rowIndex, int rows = 1);
private:
bool validateUniformName(const QString &uniformName);
UniformTable *m_uniformTable = nullptr;
};
QT_END_NAMESPACE
#endif // UNIFORMMODEL_H
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