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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#ifndef SHAPEMANAGER_H
#define SHAPEMANAGER_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qobject.h>
#include <QtCore/qlist.h>
#include <QtGui/qimage.h>
#include <QtGui/qvector3d.h>
class ShapeManager : public QObject
{
Q_OBJECT
public:
explicit ShapeManager(QObject *parent = nullptr);
enum class SortingMode : quint8
{
Random,
DistanceClosestFirst,
DistanceClosestLast
};
void setImage(const QString &filename);
void setDepth(float depth);
void setAmount(int amount);
void setScale(float scale);
void setSortingMode(SortingMode mode);
void setSortingPosition(const QVector3D &position);
bool loadImage();
bool generateData();
bool saveShapeData(const QString &filename);
void dumpOutput();
private:
QString m_imageFilename;
QImage m_image;
float m_depth = 0.0f;
int m_amount = -1;
QString m_cborFilename;
QList<QVector3D> m_data;
QList<QVector3D> m_outputData;
float m_scale = 1.0f;
SortingMode m_sortingMode = SortingMode::Random;
QVector3D m_sortingPosition;
};
#endif // SHAPEMANAGER_H
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