diff options
author | Jonas Karlsson <[email protected]> | 2025-06-05 23:08:08 +0200 |
---|---|---|
committer | Jonas Karlsson <[email protected]> | 2025-06-06 19:35:45 +0200 |
commit | fcbe864489c5c8ddc92deefb4bb507a93587fc37 (patch) | |
tree | 0ec2c00097eb7c19948941d88bbbb84a53edba71 /tests/manual | |
parent | 6d7cf77f7387c49e97e1993139244a40e5d5d0f8 (diff) |
Use the one in QtQuick3D.Helpers instead.
Pick-to: 6.10
Change-Id: I5b08fd588a741e6f136881ad61a4e879c51ba391
Reviewed-by: Paul Olav Tvete <[email protected]>
Diffstat (limited to 'tests/manual')
-rw-r--r-- | tests/manual/charactercontroller/main.qml | 4 | ||||
-rw-r--r-- | tests/manual/scaling/main.qml | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/tests/manual/charactercontroller/main.qml b/tests/manual/charactercontroller/main.qml index 52bb6d1..b7f6957 100644 --- a/tests/manual/charactercontroller/main.qml +++ b/tests/manual/charactercontroller/main.qml @@ -3,8 +3,8 @@ import QtQuick import QtQuick3D +import QtQuick3D.Helpers import QtQuick3D.Physics -import QtQuick3D.Physics.Helpers as Helpers import QtQuick.Controls import QtQuick.Layouts @@ -211,7 +211,7 @@ Window { Model { // not visible from the camera, but casts a shadow eulerRotation.z: 90 - geometry: Helpers.CapsuleGeometry {} + geometry: CapsuleGeometry {} materials: PrincipledMaterial { baseColor: "red" } diff --git a/tests/manual/scaling/main.qml b/tests/manual/scaling/main.qml index 3266906..50e69bd 100644 --- a/tests/manual/scaling/main.qml +++ b/tests/manual/scaling/main.qml @@ -4,8 +4,8 @@ import QtQuick import QtQuick.Layouts import QtQuick.Controls import QtQuick3D +import QtQuick3D.Helpers import QtQuick3D.Physics -import QtQuick3D.Physics.Helpers Window { width: 640 |