Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix invalid isStaticShape value for triangle mesh | Jonas Karlsson | 2023-12-29 | 1 | -0/+5 |
* | Support using QQ3DGeometries as mesh sources | Jonas Karlsson | 2023-12-07 | 1 | -8/+24 |
* | Move almost identical code into QMeshShape | Jonas Karlsson | 2023-12-06 | 1 | -289/+3 |
* | Support multiple physics scenes | Jonas Karlsson | 2023-02-02 | 1 | -2/+4 |
* | Doc: fix QML import module name | Paul Olav Tvete | 2023-01-25 | 1 | -1/+1 |
* | More detailed documentation on shapes and bodies | Paul Olav Tvete | 2023-01-16 | 1 | -3/+11 |
* | Rename DynamicsWorld to PhysicsWorld | Jonas Karlsson | 2023-01-06 | 1 | -5/+5 |
* | Rename heightMap/meshSource to source | Jonas Karlsson | 2023-01-05 | 1 | -6/+6 |
* | Support loading cooked meshes | Jonas Karlsson | 2022-09-12 | 1 | -0/+6 |
* | Minor cleanups | Jonas Karlsson | 2022-07-12 | 1 | -1/+1 |
* | Improve caching | Jonas Karlsson | 2022-06-23 | 1 | -136/+88 |
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-22 | 1 | -28/+2 |
* | Cleanup CMake | Jonas Karlsson | 2022-06-01 | 1 | -8/+9 |
* | Long live QtQuick3DPhysics! | Jonas Karlsson | 2022-05-12 | 1 | -0/+381 |