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path: root/src/quick3dphysics/qphysicsworld.cpp
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* Fix frame simulation call orderJonas Karlsson2025-03-181-13/+18
* Add security-header as per QUIP 23Jonas Karlsson2025-03-121-0/+1
* PhysicsWorld: Simulate after frame renderJonas Karlsson2025-01-271-86/+80
* Replace DefaultMaterial with PrincipledMaterialJonas Karlsson2024-12-181-4/+4
* doc: Update types of QML properties to QML typesDavid Boddie2024-12-121-5/+5
* Add csv file frame time debug supportJonas Karlsson2024-11-071-8/+39
* Docs: Warn about using CCD and trigger bodiesJonas Karlsson2024-04-161-0/+3
* Fix check for character controller debug drawingJonas Karlsson2024-03-071-1/+5
* Add character controller debug drawingJonas Karlsson2024-03-071-8/+30
* fix unity buildsTim Blechmann2024-01-281-3/+1
* Fix onBodyContact being called on removed nodesJonas Karlsson2024-01-241-1/+37
* Add collision report propertiesJonas Karlsson2023-12-061-0/+58
* Support collision filteringJonas Karlsson2023-12-061-0/+1
* Support setting simulation thread countJonas Karlsson2023-12-041-1/+47
* Rebuild debug drawing on geometry updateJonas Karlsson2023-12-041-11/+132
* Properly detach frontend/backend physics objectsJonas Karlsson2023-09-191-0/+2
* Qt Design Studio fixesJonas Karlsson2023-09-061-25/+257
* Add createPhysXBackend to QAbstractPhysicsNodeJonas Karlsson2023-08-081-25/+1
* Refactor: move QPhysXTriggerBody into own fileJonas Karlsson2023-08-081-24/+1
* Refactor: move QPhysXDynamicBody into own fileJonas Karlsson2023-08-081-192/+1
* Refactor: move QPhysXStaticBody into own fileJonas Karlsson2023-08-081-40/+2
* Refactor: move QPhysXRigidBody into own fileJonas Karlsson2023-08-081-13/+2
* Refactor: move QPhysXCharacterController to fileJonas Karlsson2023-08-081-172/+1
* Refactor: move QPhysXActorBody into own fileJonas Karlsson2023-08-081-165/+1
* Refactor: move QAbstractPhysXNode into own fileJonas Karlsson2023-08-081-99/+4
* Refactor: move QPhysXWorld into own fileJonas Karlsson2023-08-081-302/+34
* Refactor: move StaticPhysXObjects into own fileJonas Karlsson2023-08-081-20/+13
* Refactor: create Q(Static|Dynamic)RigidBody filesJonas Karlsson2023-08-081-1/+2
* Refactor: add toPhysXTransform methodJonas Karlsson2023-08-081-12/+9
* Fix debug draw with shared shapesJonas Karlsson2023-06-261-9/+11
* Fix collision shape position calculationJonas Karlsson2023-06-261-2/+3
* Add character controller onShapeHit callbackJonas Karlsson2023-04-191-0/+36
* CharacterController: fix height/diameter updateJonas Karlsson2023-04-181-17/+58
* Callback method cleanupJonas Karlsson2023-04-171-47/+23
* Fix leaking debug geometryJonas Karlsson2023-04-171-0/+7
* Fix delete orderJonas Karlsson2023-03-131-4/+4
* Fix memleakJonas Karlsson2023-02-231-0/+1
* Improve debug geometry deletionJonas Karlsson2023-02-201-23/+30
* Improve multiple scene and worlds handlingJonas Karlsson2023-02-101-2/+50
* Add mutex to m_removedPhysicsNodesJonas Karlsson2023-02-101-2/+10
* Support multiple physics scenesJonas Karlsson2023-02-021-143/+251
* Document API changes since Tech PreviewPaul Olav Tvete2023-02-011-1/+1
* Make debug geometry more visiblePaul Olav Tvete2023-02-011-1/+2
* Fix inverted timestep clampingJonas Karlsson2023-01-311-2/+2
* Docs: specify intervals for some propertiesJonas Karlsson2023-01-271-1/+11
* Clamp invalid min/max timestep valuesJonas Karlsson2023-01-271-0/+23
* Add CustomDensity and DefaultDensity enumsJonas Karlsson2023-01-271-5/+6
* Doc: fix QML import module namePaul Olav Tvete2023-01-251-1/+1
* Fix documentationPaul Olav Tvete2023-01-251-1/+1
* Rename CollisionNode to PhysicsNodeJonas Karlsson2023-01-251-33/+33