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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef CAPSULESHAPE_H
#define CAPSULESHAPE_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3DPhysics/qtquick3dphysicsglobal.h>
#include <QtQuick3DPhysics/private/qabstractcollisionshape_p.h>
#include <QtQml/QQmlEngine>
namespace physx {
class PxCapsuleGeometry;
}
QT_BEGIN_NAMESPACE
class Q_QUICK3DPHYSICS_EXPORT QCapsuleShape : public QAbstractCollisionShape
{
Q_OBJECT
QML_NAMED_ELEMENT(CapsuleShape)
Q_PROPERTY(float diameter READ diameter WRITE setDiameter NOTIFY diameterChanged)
Q_PROPERTY(float height READ height WRITE setHeight NOTIFY heightChanged)
public:
QCapsuleShape();
~QCapsuleShape();
float diameter() const;
void setDiameter(float newDiameter);
float height() const;
void setHeight(float newHeight);
physx::PxGeometry *getPhysXGeometry() override;
bool isStaticShape() const override { return false; }
Q_SIGNALS:
void diameterChanged();
void heightChanged();
private:
void updatePhysXGeometry();
physx::PxCapsuleGeometry *m_physXGeometry = nullptr;
float m_diameter = 100.0f;
float m_height = 100.0f;
};
QT_END_NAMESPACE
#endif // CAPSULESHAPE_H
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