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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef COLLISIONDEBUGMESHBUILDER_H
#define COLLISIONDEBUGMESHBUILDER_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/QVector>
#include <QtGui/QVector3D>
QT_BEGIN_NAMESPACE
class QCollisionDebugMeshBuilder
{
public:
QCollisionDebugMeshBuilder();
void reset();
void addLine(const QVector3D &start, const QVector3D &end,
const QVector3D &normal = QVector3D(0, 0, 1));
QByteArray generateVertexArray();
private:
QVector<QVector3D> m_vertices;
QVector<QVector3D> m_normals;
};
QT_END_NAMESPACE
#endif // COLLISIONDEBUGMESHBUILDER_H
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