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authorMitch Curtis <[email protected]>2021-08-12 14:39:51 +0200
committerMitch Curtis <[email protected]>2021-08-16 12:52:59 +0200
commit809339d1484cf556512534367b8170bc26baf072 (patch)
tree12871313b658f36d058b5ef25af1e247e9c46ce9 /src/quickcontrols2/basic/impl/qquickbasicprogressbar.cpp
parentb01b4f00eae8022c6a97d90f54dac395144ae095 (diff)
Remove qtquickcontrols2 sources and explain where they wentHEADdev
Now that qtquickcontrols2 has been merged into qtdeclarative, we should make it obvious that this repo should no longer be used, by preventing it from being built. Task-number: QTBUG-95173 Pick-to: 6.2 Change-Id: I95bd6a214f3d75a865ab163ee0a1f9ffbeb7a051 Reviewed-by: Alexandru Croitor <[email protected]> Reviewed-by: Volker Hilsheimer <[email protected]>
Diffstat (limited to 'src/quickcontrols2/basic/impl/qquickbasicprogressbar.cpp')
-rw-r--r--src/quickcontrols2/basic/impl/qquickbasicprogressbar.cpp280
1 files changed, 0 insertions, 280 deletions
diff --git a/src/quickcontrols2/basic/impl/qquickbasicprogressbar.cpp b/src/quickcontrols2/basic/impl/qquickbasicprogressbar.cpp
deleted file mode 100644
index 717082af..00000000
--- a/src/quickcontrols2/basic/impl/qquickbasicprogressbar.cpp
+++ /dev/null
@@ -1,280 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qquickbasicprogressbar_p.h"
-
-#include <QtCore/qeasingcurve.h>
-#include <QtQuick/private/qquickitem_p.h>
-#include <QtQuick/private/qsgadaptationlayer_p.h>
-#include <QtQuickControls2Impl/private/qquickanimatednode_p.h>
-
-QT_BEGIN_NAMESPACE
-
-static const int Blocks = 4;
-static const int BlockWidth = 16;
-static const int BlockRestingSpacing = 4;
-static const int BlockMovingSpacing = 48;
-static const int BlockSpan = Blocks * (BlockWidth + BlockRestingSpacing) - BlockRestingSpacing;
-static const int TotalDuration = 4000;
-static const int SecondPhaseStart = TotalDuration * 0.4;
-static const int ThirdPhaseStart = TotalDuration * 0.6;
-
-static inline qreal blockStartX(int blockIndex)
-{
- return ((blockIndex + 1) * -BlockWidth) - (blockIndex * BlockMovingSpacing);
-}
-
-static inline qreal blockRestX(int blockIndex, qreal availableWidth)
-{
- const qreal spanRightEdgePos = availableWidth / 2 + BlockSpan / 2.0;
- return spanRightEdgePos - (blockIndex + 1) * BlockWidth - (blockIndex * BlockRestingSpacing);
-}
-
-static inline qreal blockEndX(int blockIndex, qreal availableWidth)
-{
- return availableWidth - blockStartX(Blocks - 1 - blockIndex) - BlockWidth;
-}
-
-class QQuickBasicProgressBarNode : public QQuickAnimatedNode
-{
-public:
- QQuickBasicProgressBarNode(QQuickBasicProgressBar *item);
-
- void updateCurrentTime(int time) override;
- void sync(QQuickItem *item) override;
-
-private:
- bool m_indeterminate = false;
- qreal m_pixelsPerSecond = 0;
-};
-
-QQuickBasicProgressBarNode::QQuickBasicProgressBarNode(QQuickBasicProgressBar *item)
- : QQuickAnimatedNode(item),
- m_pixelsPerSecond(item->width())
-{
- setLoopCount(Infinite);
- setDuration(TotalDuration);
-}
-
-void QQuickBasicProgressBarNode::updateCurrentTime(int time)
-{
- QSGTransformNode *transformNode = static_cast<QSGTransformNode*>(firstChild());
- for (int i = 0; i < Blocks; ++i) {
- Q_ASSERT(transformNode->type() == QSGNode::TransformNodeType);
-
- QMatrix4x4 m;
- const qreal restX = blockRestX(i, m_pixelsPerSecond);
- const qreal timeInSeconds = time / 1000.0;
-
- if (time < SecondPhaseStart) {
- // Move into the resting position for the first phase.
- QEasingCurve easingCurve(QEasingCurve::InQuad);
- const qreal easedCompletion = easingCurve.valueForProgress(time / qreal(SecondPhaseStart));
- const qreal distance = m_pixelsPerSecond * (easedCompletion * (SecondPhaseStart / 1000.0));
- const qreal position = blockStartX(i) + distance;
- const qreal destination = restX;
- m.translate(qMin(position, destination), 0);
- } else if (time < ThirdPhaseStart) {
- // Stay in the same position for the second phase.
- m.translate(restX, 0);
- } else {
- // Move out of view for the third phase.
- const int thirdPhaseSubKickoff = (BlockMovingSpacing / m_pixelsPerSecond) * 1000;
- const int subphase = (time - ThirdPhaseStart) / thirdPhaseSubKickoff;
- // If we're not at this subphase yet, don't try to animate movement,
- // because it will be incorrect.
- if (subphase < i)
- return;
-
- const qreal timeSinceSecondPhase = timeInSeconds - (ThirdPhaseStart / 1000.0);
- // We only want to start keeping track of time once our subphase has started,
- // otherwise we move too much because we account for time that has already elapsed.
- // For example, if we were 60 milliseconds into the third subphase:
- //
- // 0 ..... 1 ..... 2 ...
- // 100 100 60
- //
- // i == 0, timeSinceOurKickoff == 260
- // i == 1, timeSinceOurKickoff == 160
- // i == 2, timeSinceOurKickoff == 60
- const qreal timeSinceOurKickoff = timeSinceSecondPhase - (thirdPhaseSubKickoff / 1000.0 * i);
- const qreal position = restX + (m_pixelsPerSecond * (timeSinceOurKickoff));
- const qreal destination = blockEndX(i, m_pixelsPerSecond);
- m.translate(qMin(position, destination), 0);
- }
-
- transformNode->setMatrix(m);
-
- transformNode = static_cast<QSGTransformNode*>(transformNode->nextSibling());
- }
-}
-
-void QQuickBasicProgressBarNode::sync(QQuickItem *item)
-{
- QQuickBasicProgressBar *bar = static_cast<QQuickBasicProgressBar *>(item);
- if (m_indeterminate != bar->isIndeterminate()) {
- m_indeterminate = bar->isIndeterminate();
- if (m_indeterminate)
- start();
- else
- stop();
- }
- m_pixelsPerSecond = item->width();
-
- QQuickItemPrivate *d = QQuickItemPrivate::get(item);
-
- QMatrix4x4 m;
- m.translate(0, (item->height() - item->implicitHeight()) / 2);
- setMatrix(m);
-
- if (m_indeterminate) {
- if (childCount() != Blocks) {
- // This was previously a regular progress bar; remove the old nodes.
- removeAllChildNodes();
- }
-
- QSGTransformNode *transformNode = static_cast<QSGTransformNode*>(firstChild());
- for (int i = 0; i < Blocks; ++i) {
- if (!transformNode) {
- transformNode = new QSGTransformNode;
- appendChildNode(transformNode);
- }
-
- QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode*>(transformNode->firstChild());
- if (!rectNode) {
- rectNode = d->sceneGraphContext()->createInternalRectangleNode();
- rectNode->setColor(bar->color());
- transformNode->appendChildNode(rectNode);
- }
-
- QMatrix4x4 m;
- m.translate(blockStartX(i), 0);
- transformNode->setMatrix(m);
-
- rectNode->setRect(QRectF(QPointF(0, 0), QSizeF(BlockWidth, item->implicitHeight())));
- rectNode->update();
-
- transformNode = static_cast<QSGTransformNode *>(transformNode->nextSibling());
- }
- } else {
- if (childCount() > 1) {
- // This was previously an indeterminate progress bar; remove the old nodes.
- removeAllChildNodes();
- }
-
- QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(firstChild());
- if (!rectNode) {
- rectNode = d->sceneGraphContext()->createInternalRectangleNode();
- rectNode->setColor(bar->color());
- appendChildNode(rectNode);
- }
-
- rectNode->setRect(QRectF(QPointF(0, 0), QSizeF(bar->progress() * item->width(), item->implicitHeight())));
- rectNode->update();
- }
-}
-
-QQuickBasicProgressBar::QQuickBasicProgressBar(QQuickItem *parent) :
- QQuickItem(parent)
-{
- setFlag(ItemHasContents);
-}
-
-qreal QQuickBasicProgressBar::progress() const
-{
- return m_progress;
-}
-
-void QQuickBasicProgressBar::setProgress(qreal progress)
-{
- if (progress == m_progress)
- return;
-
- m_progress = progress;
- update();
-}
-
-bool QQuickBasicProgressBar::isIndeterminate() const
-{
- return m_indeterminate;
-}
-
-void QQuickBasicProgressBar::setIndeterminate(bool indeterminate)
-{
- if (indeterminate == m_indeterminate)
- return;
-
- m_indeterminate = indeterminate;
- setClip(m_indeterminate);
- update();
-}
-
-QColor QQuickBasicProgressBar::color() const
-{
- return m_color;
-}
-
-void QQuickBasicProgressBar::setColor(const QColor &color)
-{
- if (color == m_color)
- return;
-
- m_color = color;
- update();
-}
-
-void QQuickBasicProgressBar::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &data)
-{
- QQuickItem::itemChange(change, data);
- if (change == ItemVisibleHasChanged)
- update();
-}
-
-QSGNode *QQuickBasicProgressBar::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *)
-{
- QQuickBasicProgressBarNode *node = static_cast<QQuickBasicProgressBarNode *>(oldNode);
- if (isVisible() && width() > 0 && height() > 0) {
- if (!node)
- node = new QQuickBasicProgressBarNode(this);
- node->sync(this);
- } else {
- delete node;
- node = nullptr;
- }
- return node;
-}
-
-QT_END_NAMESPACE