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authorMitch Curtis <[email protected]>2021-08-12 14:39:51 +0200
committerMitch Curtis <[email protected]>2021-08-16 12:52:59 +0200
commit809339d1484cf556512534367b8170bc26baf072 (patch)
tree12871313b658f36d058b5ef25af1e247e9c46ce9 /tests/manual/quickcontrols2/testbench/testbench.qml
parentb01b4f00eae8022c6a97d90f54dac395144ae095 (diff)
Remove qtquickcontrols2 sources and explain where they wentHEADdev
Now that qtquickcontrols2 has been merged into qtdeclarative, we should make it obvious that this repo should no longer be used, by preventing it from being built. Task-number: QTBUG-95173 Pick-to: 6.2 Change-Id: I95bd6a214f3d75a865ab163ee0a1f9ffbeb7a051 Reviewed-by: Alexandru Croitor <[email protected]> Reviewed-by: Volker Hilsheimer <[email protected]>
Diffstat (limited to 'tests/manual/quickcontrols2/testbench/testbench.qml')
-rw-r--r--tests/manual/quickcontrols2/testbench/testbench.qml533
1 files changed, 0 insertions, 533 deletions
diff --git a/tests/manual/quickcontrols2/testbench/testbench.qml b/tests/manual/quickcontrols2/testbench/testbench.qml
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-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick
-import QtQuick.Window
-import QtQuick.Layouts
-import QtQuick.Controls
-import Qt.labs.folderlistmodel
-import Qt.labs.settings
-
-import Backend
-import "." as Ui
-
-Ui.ApplicationWindow {
- id: window
- visible: true
- width: 1000
- height: 750
- title: "Style Testbench - " + settings.style + " Style" + (usingImagineStyle ? imagineTitleText : "")
-
- readonly property bool usingImagineStyle: settings.style === "Imagine"
- // Some controls should be visible regardless of whether or not custom assets are lacking for it,
- // so we use the default assets in some cases.
- readonly property string defaultImaginePath: "qrc:/qt-project.org/imports/QtQuick/Controls/Imagine/images/"
- property bool settingsLoaded: false
- readonly property string imagineTitleText: " - " + (settings.useCustomImaginePath ? settings.imaginePath : "Default Assets")
-
- LoggingCategory {
- id: brief
- name: "qt.quick.controls.tools.testbench.assetfixer.brief"
- }
-
- Shortcut {
- sequence: "Ctrl+F"
- onActivated: searchTextField.forceActiveFocus()
- }
-
- Shortcut {
- sequence: "Ctrl+Q"
- onActivated: Qt.quit()
- }
-
- Action {
- id: fixAssetsAction
- text: qsTr("Fix Custom Assets")
- shortcut: "Ctrl+Shift+X"
- enabled: usingImagineStyle
- onTriggered: assetFixer.manualFix()
- }
-
- Action {
- id: useCustomAssetsAction
- text: qsTr("Use Custom Assets")
- shortcut: "Ctrl+Shift+C"
- enabled: usingImagineStyle
- checkable: true
- checked: settings.useCustomImaginePath
- onTriggered: settings.useCustomImaginePath = !settings.useCustomImaginePath
- }
-
- Action {
- id: reloadAssetsAction
- text: qsTr("Reload Assets")
- shortcut: "Ctrl+R"
- enabled: usingImagineStyle
- onTriggered: assetFixer.reloadAssets()
- }
-
- FontMetrics {
- id: fontMetrics
- }
-
- Settings {
- id: settings
-
- property alias windowX: window.x
- property alias windowY: window.y
- property alias windowWidth: window.width
- property alias windowHeight: window.height
-
- property string style: "Imagine"
-
- property bool useCustomImaginePath
- property string imaginePath
- property bool autoFixImagineAssets
- property alias imagineDirLastModified: assetFixer.assetDirectoryLastModified
-
- Component.onCompleted: settingsLoaded = true
- }
-
- Settings {
- id: paletteSettings
-
- category: "Palette"
-
- property bool useCustomPalette
- property string window
- property string windowText
- property string base
- property string text
- property string button
- property string buttonText
- property string brightText
- property string toolTipBase
- property string toolTipText
- property string light
- property string midlight
- property string dark
- property string mid
- property string shadow
- property string highlight
- property string highlightedText
- property string link
- }
-
- header: Ui.ToolBar {
- RowLayout {
- anchors.fill: parent
-
- ToolButton {
- text: "\uf0c9"
- font.family: "fontawesome"
- font.pixelSize: Qt.application.font.pixelSize * 1.6
- onClicked: drawer.open()
- }
-
- ToolSeparator {}
-
- TextField {
- id: searchTextField
- placeholderText: "Search"
- }
-
- Item {
- Layout.fillWidth: true
- }
-
- ToolButton {
- id: optionsMenuButton
- text: "\ue800"
- font.family: "FontAwesome"
- font.pixelSize: Qt.application.font.pixelSize * 1.6
- checked: optionsMenu.visible
- checkable: true
-
- onClicked: optionsMenu.open()
-
- Ui.Menu {
- id: optionsMenu
- x: 1
- y: 1 + parent.height
- visible: optionsMenuButton.checked
- closePolicy: Popup.CloseOnPressOutsideParent
-
- MenuItem {
- text: qsTr("Open Asset Directory")
- onClicked: Qt.openUrlExternally(assetFixer.assetDirectoryUrl)
- enabled: usingImagineStyle
- }
-
- MenuItem {
- action: reloadAssetsAction
- }
-
- MenuItem {
- action: useCustomAssetsAction
- }
-
- MenuItem {
- action: fixAssetsAction
- }
-
- MenuSeparator {}
-
- MenuItem {
- id: settingsMenuItem
- text: qsTr("Settings")
- onTriggered: settingsDialog.open()
- }
-
- MenuSeparator {}
-
- MenuItem {
- text: qsTr("Quit")
- onTriggered: Qt.quit()
- }
- }
- }
- }
- }
-
- SettingsDialog {
- id: settingsDialog
- }
-
- Drawer {
- id: drawer
- width: parent.width * 0.33
- height: window.height
- focus: false
- modal: false
-
- Label {
- text: "Drawer contents go here"
- anchors.centerIn: parent
- }
- }
-
- AssetFixer {
- id: assetFixer
- assetDirectory: settings.imaginePath
- // Don't start watching until the settings have loaded, as AssetFixer can be completed before it.
- // AssetFixer needs the settings in order to check the last modified time of the asset directory.
- // Also, wait until the UI has been rendered for the first time so that we can show our busy indicators, etc.
- shouldWatch: usingImagineStyle && settings.useCustomImaginePath && settingsLoaded && initialUiRenderDelayTimer.hasRun
- shouldFix: (shouldWatch && settings.autoFixImagineAssets) || manuallyFixing
-
- onFixSuggested: autoFix()
- onDelayedFixSuggested: assetFixerFileSystemDelayTimer.restart()
- onReloadSuggested: reloadAssets()
-
- property bool manuallyFixing: false
-
- function reloadAssets() {
- console.log(brief, "Reloading assets...")
- // Clear the model, otherwise ListView will keep the old items around
- // with the old assets, even after clearing the pixmap cache
- listView.resettingModel = true
- listView.model = null
- window.Imagine.path = ""
- assetReloadNextFrameTimer.start()
- }
-
- function autoFix() {
- // This is a bit of a hack, but I can't think of a nice way to solve it.
- // The problem is that shouldWatch becomes true, causing startWatching() to be called.
- // If a fix is suggested as a result of that, this function is called.
- // However, the shouldFix binding hasn't been updated yet, so even though shouldWatch
- // and settings.autoFixImagineAssets are both true (the properties that make up its binding),
- // the if check below fails. So, we check for that case with effectiveShouldFix.
- var effectiveShouldFix = shouldWatch && settings.autoFixImagineAssets;
- if (shouldWatch && effectiveShouldFix && assetDirectory.length > 0) {
- fixEmUp();
- }
- }
-
- function manualFix() {
- fixEmUp(true);
- }
-
- function fixEmUp(manually) {
- assetFixer.manuallyFixing = !!manually
-
- // Disable image caching if it hasn't already been done.
- assetFixer.clearImageCache()
-
- busyIndicatorRow.visible = true
- assetFixerAnimationDelayTimer.start()
- }
- }
-
- // The controls' assets don't always "reload" if the path is cleared and then set in the same frame,
- // so we delay the setting to the next frame.
- Timer {
- id: assetReloadNextFrameTimer
- interval: 0
- onTriggered: {
- window.Imagine.path = Qt.binding(function() {
- return settings.useCustomImaginePath && settings.imaginePath.length > 0 ? settings.imaginePath : undefined
- })
-
- infoToolTip.text = "Reloaded assets"
- infoToolTip.timeout = 1500
- infoToolTip.open()
-
- listView.model = controlFolderListModel
- listView.resettingModel = false
-
- console.log(brief, "... reloaded assets.")
- }
- }
-
- // When exporting or deleting a large amount of assets (not uncommon),
- // the filesystem watcher seems to emit directoryChanged() every second or so,
- // so rather than process hundreds of assets every time we get notified, delay
- // it until we haven't been notified for a while.
- Timer {
- id: assetFixerFileSystemDelayTimer
- interval: 2000
- onRunningChanged: {
- if (running) {
- infoToolTip.text = "Assets changed on disk - reloading in 2 seconds if no further changes are detected"
- infoToolTip.timeout = 2000
- infoToolTip.open()
- }
- }
- onTriggered: assetFixer.autoFix()
- }
-
- // Gives the BusyIndicator animation a chance to start.
- Timer {
- id: assetFixerAnimationDelayTimer
- interval: 100
- onTriggered: {
- assetFixer.fixAssets()
- busyIndicatorRow.visible = false
- assetFixer.manuallyFixing = false
- }
- }
-
- // Gives the UI a chance to render before the initial fixup.
- Timer {
- id: initialUiRenderDelayTimer
- interval: 300
- running: true
- onTriggered: hasRun = true
-
- property bool hasRun: false
- }
-
- function getControlElements(control) {
- var props = [];
- for (var p in control) {
- if (p !== "component" && typeof control[p] === 'object')
- props.push(p);
- }
- return props;
- }
-
- Ui.ContentPane {
- id: contentPane
- anchors.fill: parent
-
- palette.window: effectiveColor(paletteSettings.window)
- palette.windowText: effectiveColor(paletteSettings.windowText)
- palette.base: effectiveColor(paletteSettings.base)
- palette.text: effectiveColor(paletteSettings.text)
- palette.button: effectiveColor(paletteSettings.button)
- palette.buttonText: effectiveColor(paletteSettings.buttonText)
- palette.brightText: effectiveColor(paletteSettings.brightText)
- palette.toolTipBase: effectiveColor(paletteSettings.toolTipBase)
- palette.toolTipText: effectiveColor(paletteSettings.toolTipText)
- palette.light: effectiveColor(paletteSettings.light)
- palette.midlight: effectiveColor(paletteSettings.midlight)
- palette.dark: effectiveColor(paletteSettings.dark)
- palette.mid: effectiveColor(paletteSettings.mid)
- palette.shadow: effectiveColor(paletteSettings.shadow)
- palette.highlight: effectiveColor(paletteSettings.highlight)
- palette.highlightedText: effectiveColor(paletteSettings.highlightedText)
- palette.link: effectiveColor(paletteSettings.link)
-
- function effectiveColor(paletteColorString) {
- return paletteSettings.useCustomPalette && paletteColorString.length > 0 ? paletteColorString : undefined
- }
-
- FolderListModel {
- id: controlFolderListModel
- folder: "qrc:/controls"
- showDirs: false
- nameFilters: searchTextField.text.length > 0 ? ["*" + searchTextField.text + "*.qml"] : []
- caseSensitive: false
- }
-
- ListView {
- id: listView
- anchors.fill: parent
- spacing: 30
- visible: !busyIndicatorRow.visible && !resettingModel
-
- property bool resettingModel: false
-
- ScrollBar.vertical: ScrollBar {
- parent: contentPane
- anchors.top: parent.top
- anchors.right: parent.right
- anchors.bottom: parent.bottom
- }
-
- model: controlFolderListModel
- delegate: ColumnLayout {
- id: rootDelegate
- width: listView.width
-
- MenuSeparator {
- Layout.fillWidth: true
- visible: index !== 0
- }
-
- Label {
- text: customControlName.length === 0 ? model.fileBaseName : customControlName
- font.pixelSize: Qt.application.font.pixelSize * 2
- }
-
- readonly property var controlName: model.fileBaseName
- readonly property var controlMetaObject: controlMetaObjectLoader.item
- readonly property string customControlName: controlMetaObject && controlMetaObject.hasOwnProperty("customControlName")
- ? controlMetaObject.customControlName : ""
- readonly property var supportedStates: rootDelegate.controlMetaObject.supportedStates
- readonly property int maxStateCombinations: {
- var largest = 0;
- for (var i = 0; i < supportedStates.length; ++i) {
- var combinations = supportedStates[i];
- if (combinations.length > largest)
- largest = combinations.length;
- }
- return largest;
- }
-
- Loader {
- id: controlMetaObjectLoader
- source: "qrc" + model.filePath
- }
-
- Flow {
- spacing: 10
-
- Layout.fillWidth: true
-
- Repeater {
- id: stateRepeater
- model: rootDelegate.supportedStates
-
- ColumnLayout {
- id: labelWithDelegatesColumn
- spacing: 4
-
- readonly property var states: modelData
- readonly property string statesAsString: states.join("\n")
-
- Label {
- text: statesAsString.length > 0 ? statesAsString : "normal"
-
- // 4 is the most states for any element (Button)
- Layout.preferredHeight: (fontMetrics.lineSpacing) * (rootDelegate.maxStateCombinations + 1)
- }
-
- ControlContainer {
- id: controlContainer
- objectName: controlName + "ControlContainer"
- controlMetaObject: rootDelegate.controlMetaObject
- states: labelWithDelegatesColumn.states
-
- Layout.alignment: Qt.AlignHCenter
- }
- }
- }
- }
-
- ExampleContainer {
- id: exampleContainer
- controlMetaObject: rootDelegate.controlMetaObject
- visible: !!controlMetaObject.exampleComponent
-
- Layout.alignment: Qt.AlignHCenter
- Layout.topMargin: visible ? 14 : 0
- Layout.fillWidth: true
- Layout.preferredHeight: visible ? implicitHeight : 0
- }
- }
- }
- }
-
- RowLayout {
- id: busyIndicatorRow
- anchors.centerIn: parent
- visible: false
-
- BusyIndicator {
- id: busyIndicator
- running: visible
- }
-
- Label {
- text: qsTr("Fixing assets...")
- font.pixelSize: Qt.application.font.pixelSize * 2
- }
- }
-
- ToolTip {
- id: infoToolTip
- x: (parent.width - width) / 2
- y: parent.height - height - 40
- parent: window.contentItem
- }
-}
-