diff options
author | Mitch Curtis <[email protected]> | 2021-08-12 14:39:51 +0200 |
---|---|---|
committer | Mitch Curtis <[email protected]> | 2021-08-16 12:52:59 +0200 |
commit | 809339d1484cf556512534367b8170bc26baf072 (patch) | |
tree | 12871313b658f36d058b5ef25af1e247e9c46ce9 /tests/manual/quickcontrols2/testbench/testbench.qml | |
parent | b01b4f00eae8022c6a97d90f54dac395144ae095 (diff) |
Now that qtquickcontrols2 has been merged into qtdeclarative,
we should make it obvious that this repo should no longer be
used, by preventing it from being built.
Task-number: QTBUG-95173
Pick-to: 6.2
Change-Id: I95bd6a214f3d75a865ab163ee0a1f9ffbeb7a051
Reviewed-by: Alexandru Croitor <[email protected]>
Reviewed-by: Volker Hilsheimer <[email protected]>
Diffstat (limited to 'tests/manual/quickcontrols2/testbench/testbench.qml')
-rw-r--r-- | tests/manual/quickcontrols2/testbench/testbench.qml | 533 |
1 files changed, 0 insertions, 533 deletions
diff --git a/tests/manual/quickcontrols2/testbench/testbench.qml b/tests/manual/quickcontrols2/testbench/testbench.qml deleted file mode 100644 index 8f0951ad..00000000 --- a/tests/manual/quickcontrols2/testbench/testbench.qml +++ /dev/null @@ -1,533 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the test suite of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick -import QtQuick.Window -import QtQuick.Layouts -import QtQuick.Controls -import Qt.labs.folderlistmodel -import Qt.labs.settings - -import Backend -import "." as Ui - -Ui.ApplicationWindow { - id: window - visible: true - width: 1000 - height: 750 - title: "Style Testbench - " + settings.style + " Style" + (usingImagineStyle ? imagineTitleText : "") - - readonly property bool usingImagineStyle: settings.style === "Imagine" - // Some controls should be visible regardless of whether or not custom assets are lacking for it, - // so we use the default assets in some cases. - readonly property string defaultImaginePath: "qrc:/qt-project.org/imports/QtQuick/Controls/Imagine/images/" - property bool settingsLoaded: false - readonly property string imagineTitleText: " - " + (settings.useCustomImaginePath ? settings.imaginePath : "Default Assets") - - LoggingCategory { - id: brief - name: "qt.quick.controls.tools.testbench.assetfixer.brief" - } - - Shortcut { - sequence: "Ctrl+F" - onActivated: searchTextField.forceActiveFocus() - } - - Shortcut { - sequence: "Ctrl+Q" - onActivated: Qt.quit() - } - - Action { - id: fixAssetsAction - text: qsTr("Fix Custom Assets") - shortcut: "Ctrl+Shift+X" - enabled: usingImagineStyle - onTriggered: assetFixer.manualFix() - } - - Action { - id: useCustomAssetsAction - text: qsTr("Use Custom Assets") - shortcut: "Ctrl+Shift+C" - enabled: usingImagineStyle - checkable: true - checked: settings.useCustomImaginePath - onTriggered: settings.useCustomImaginePath = !settings.useCustomImaginePath - } - - Action { - id: reloadAssetsAction - text: qsTr("Reload Assets") - shortcut: "Ctrl+R" - enabled: usingImagineStyle - onTriggered: assetFixer.reloadAssets() - } - - FontMetrics { - id: fontMetrics - } - - Settings { - id: settings - - property alias windowX: window.x - property alias windowY: window.y - property alias windowWidth: window.width - property alias windowHeight: window.height - - property string style: "Imagine" - - property bool useCustomImaginePath - property string imaginePath - property bool autoFixImagineAssets - property alias imagineDirLastModified: assetFixer.assetDirectoryLastModified - - Component.onCompleted: settingsLoaded = true - } - - Settings { - id: paletteSettings - - category: "Palette" - - property bool useCustomPalette - property string window - property string windowText - property string base - property string text - property string button - property string buttonText - property string brightText - property string toolTipBase - property string toolTipText - property string light - property string midlight - property string dark - property string mid - property string shadow - property string highlight - property string highlightedText - property string link - } - - header: Ui.ToolBar { - RowLayout { - anchors.fill: parent - - ToolButton { - text: "\uf0c9" - font.family: "fontawesome" - font.pixelSize: Qt.application.font.pixelSize * 1.6 - onClicked: drawer.open() - } - - ToolSeparator {} - - TextField { - id: searchTextField - placeholderText: "Search" - } - - Item { - Layout.fillWidth: true - } - - ToolButton { - id: optionsMenuButton - text: "\ue800" - font.family: "FontAwesome" - font.pixelSize: Qt.application.font.pixelSize * 1.6 - checked: optionsMenu.visible - checkable: true - - onClicked: optionsMenu.open() - - Ui.Menu { - id: optionsMenu - x: 1 - y: 1 + parent.height - visible: optionsMenuButton.checked - closePolicy: Popup.CloseOnPressOutsideParent - - MenuItem { - text: qsTr("Open Asset Directory") - onClicked: Qt.openUrlExternally(assetFixer.assetDirectoryUrl) - enabled: usingImagineStyle - } - - MenuItem { - action: reloadAssetsAction - } - - MenuItem { - action: useCustomAssetsAction - } - - MenuItem { - action: fixAssetsAction - } - - MenuSeparator {} - - MenuItem { - id: settingsMenuItem - text: qsTr("Settings") - onTriggered: settingsDialog.open() - } - - MenuSeparator {} - - MenuItem { - text: qsTr("Quit") - onTriggered: Qt.quit() - } - } - } - } - } - - SettingsDialog { - id: settingsDialog - } - - Drawer { - id: drawer - width: parent.width * 0.33 - height: window.height - focus: false - modal: false - - Label { - text: "Drawer contents go here" - anchors.centerIn: parent - } - } - - AssetFixer { - id: assetFixer - assetDirectory: settings.imaginePath - // Don't start watching until the settings have loaded, as AssetFixer can be completed before it. - // AssetFixer needs the settings in order to check the last modified time of the asset directory. - // Also, wait until the UI has been rendered for the first time so that we can show our busy indicators, etc. - shouldWatch: usingImagineStyle && settings.useCustomImaginePath && settingsLoaded && initialUiRenderDelayTimer.hasRun - shouldFix: (shouldWatch && settings.autoFixImagineAssets) || manuallyFixing - - onFixSuggested: autoFix() - onDelayedFixSuggested: assetFixerFileSystemDelayTimer.restart() - onReloadSuggested: reloadAssets() - - property bool manuallyFixing: false - - function reloadAssets() { - console.log(brief, "Reloading assets...") - // Clear the model, otherwise ListView will keep the old items around - // with the old assets, even after clearing the pixmap cache - listView.resettingModel = true - listView.model = null - window.Imagine.path = "" - assetReloadNextFrameTimer.start() - } - - function autoFix() { - // This is a bit of a hack, but I can't think of a nice way to solve it. - // The problem is that shouldWatch becomes true, causing startWatching() to be called. - // If a fix is suggested as a result of that, this function is called. - // However, the shouldFix binding hasn't been updated yet, so even though shouldWatch - // and settings.autoFixImagineAssets are both true (the properties that make up its binding), - // the if check below fails. So, we check for that case with effectiveShouldFix. - var effectiveShouldFix = shouldWatch && settings.autoFixImagineAssets; - if (shouldWatch && effectiveShouldFix && assetDirectory.length > 0) { - fixEmUp(); - } - } - - function manualFix() { - fixEmUp(true); - } - - function fixEmUp(manually) { - assetFixer.manuallyFixing = !!manually - - // Disable image caching if it hasn't already been done. - assetFixer.clearImageCache() - - busyIndicatorRow.visible = true - assetFixerAnimationDelayTimer.start() - } - } - - // The controls' assets don't always "reload" if the path is cleared and then set in the same frame, - // so we delay the setting to the next frame. - Timer { - id: assetReloadNextFrameTimer - interval: 0 - onTriggered: { - window.Imagine.path = Qt.binding(function() { - return settings.useCustomImaginePath && settings.imaginePath.length > 0 ? settings.imaginePath : undefined - }) - - infoToolTip.text = "Reloaded assets" - infoToolTip.timeout = 1500 - infoToolTip.open() - - listView.model = controlFolderListModel - listView.resettingModel = false - - console.log(brief, "... reloaded assets.") - } - } - - // When exporting or deleting a large amount of assets (not uncommon), - // the filesystem watcher seems to emit directoryChanged() every second or so, - // so rather than process hundreds of assets every time we get notified, delay - // it until we haven't been notified for a while. - Timer { - id: assetFixerFileSystemDelayTimer - interval: 2000 - onRunningChanged: { - if (running) { - infoToolTip.text = "Assets changed on disk - reloading in 2 seconds if no further changes are detected" - infoToolTip.timeout = 2000 - infoToolTip.open() - } - } - onTriggered: assetFixer.autoFix() - } - - // Gives the BusyIndicator animation a chance to start. - Timer { - id: assetFixerAnimationDelayTimer - interval: 100 - onTriggered: { - assetFixer.fixAssets() - busyIndicatorRow.visible = false - assetFixer.manuallyFixing = false - } - } - - // Gives the UI a chance to render before the initial fixup. - Timer { - id: initialUiRenderDelayTimer - interval: 300 - running: true - onTriggered: hasRun = true - - property bool hasRun: false - } - - function getControlElements(control) { - var props = []; - for (var p in control) { - if (p !== "component" && typeof control[p] === 'object') - props.push(p); - } - return props; - } - - Ui.ContentPane { - id: contentPane - anchors.fill: parent - - palette.window: effectiveColor(paletteSettings.window) - palette.windowText: effectiveColor(paletteSettings.windowText) - palette.base: effectiveColor(paletteSettings.base) - palette.text: effectiveColor(paletteSettings.text) - palette.button: effectiveColor(paletteSettings.button) - palette.buttonText: effectiveColor(paletteSettings.buttonText) - palette.brightText: effectiveColor(paletteSettings.brightText) - palette.toolTipBase: effectiveColor(paletteSettings.toolTipBase) - palette.toolTipText: effectiveColor(paletteSettings.toolTipText) - palette.light: effectiveColor(paletteSettings.light) - palette.midlight: effectiveColor(paletteSettings.midlight) - palette.dark: effectiveColor(paletteSettings.dark) - palette.mid: effectiveColor(paletteSettings.mid) - palette.shadow: effectiveColor(paletteSettings.shadow) - palette.highlight: effectiveColor(paletteSettings.highlight) - palette.highlightedText: effectiveColor(paletteSettings.highlightedText) - palette.link: effectiveColor(paletteSettings.link) - - function effectiveColor(paletteColorString) { - return paletteSettings.useCustomPalette && paletteColorString.length > 0 ? paletteColorString : undefined - } - - FolderListModel { - id: controlFolderListModel - folder: "qrc:/controls" - showDirs: false - nameFilters: searchTextField.text.length > 0 ? ["*" + searchTextField.text + "*.qml"] : [] - caseSensitive: false - } - - ListView { - id: listView - anchors.fill: parent - spacing: 30 - visible: !busyIndicatorRow.visible && !resettingModel - - property bool resettingModel: false - - ScrollBar.vertical: ScrollBar { - parent: contentPane - anchors.top: parent.top - anchors.right: parent.right - anchors.bottom: parent.bottom - } - - model: controlFolderListModel - delegate: ColumnLayout { - id: rootDelegate - width: listView.width - - MenuSeparator { - Layout.fillWidth: true - visible: index !== 0 - } - - Label { - text: customControlName.length === 0 ? model.fileBaseName : customControlName - font.pixelSize: Qt.application.font.pixelSize * 2 - } - - readonly property var controlName: model.fileBaseName - readonly property var controlMetaObject: controlMetaObjectLoader.item - readonly property string customControlName: controlMetaObject && controlMetaObject.hasOwnProperty("customControlName") - ? controlMetaObject.customControlName : "" - readonly property var supportedStates: rootDelegate.controlMetaObject.supportedStates - readonly property int maxStateCombinations: { - var largest = 0; - for (var i = 0; i < supportedStates.length; ++i) { - var combinations = supportedStates[i]; - if (combinations.length > largest) - largest = combinations.length; - } - return largest; - } - - Loader { - id: controlMetaObjectLoader - source: "qrc" + model.filePath - } - - Flow { - spacing: 10 - - Layout.fillWidth: true - - Repeater { - id: stateRepeater - model: rootDelegate.supportedStates - - ColumnLayout { - id: labelWithDelegatesColumn - spacing: 4 - - readonly property var states: modelData - readonly property string statesAsString: states.join("\n") - - Label { - text: statesAsString.length > 0 ? statesAsString : "normal" - - // 4 is the most states for any element (Button) - Layout.preferredHeight: (fontMetrics.lineSpacing) * (rootDelegate.maxStateCombinations + 1) - } - - ControlContainer { - id: controlContainer - objectName: controlName + "ControlContainer" - controlMetaObject: rootDelegate.controlMetaObject - states: labelWithDelegatesColumn.states - - Layout.alignment: Qt.AlignHCenter - } - } - } - } - - ExampleContainer { - id: exampleContainer - controlMetaObject: rootDelegate.controlMetaObject - visible: !!controlMetaObject.exampleComponent - - Layout.alignment: Qt.AlignHCenter - Layout.topMargin: visible ? 14 : 0 - Layout.fillWidth: true - Layout.preferredHeight: visible ? implicitHeight : 0 - } - } - } - } - - RowLayout { - id: busyIndicatorRow - anchors.centerIn: parent - visible: false - - BusyIndicator { - id: busyIndicator - running: visible - } - - Label { - text: qsTr("Fixing assets...") - font.pixelSize: Qt.application.font.pixelSize * 2 - } - } - - ToolTip { - id: infoToolTip - x: (parent.width - width) / 2 - y: parent.height - height - 40 - parent: window.contentItem - } -} - |