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{
"QEN": {
"description": "Creates a rounded rectangle with blur radius. The properties match with the RectangularShadow QtQuick.Effects element, so this node provides a starting point for the custom RectangularShadow materials.",
"fragmentCode": [
"float roundedBox(vec2 centerPos, vec2 size, float radii) {",
" return length(max(abs(centerPos) - size + radii, 0.0)) - radii;",
"}",
"",
"@main",
"{",
" float box = roundedBox(fragCoord - iResolution.xy * 0.5, rectSize, radius);",
" float a = 1.0 - smoothstep(0.0, blur, box);",
" fragColor = color * a * a;",
"}",
""
],
"name": "RectangularShadow",
"properties": [
{
"defaultValue": "0, 0, 0, 1",
"description": "Color of the shadow/glow.",
"name": "color",
"type": "color"
},
{
"defaultValue": "100, 100",
"description": "Size of the shadow rectangle in pixels.",
"maxValue": "200, 200",
"minValue": "0, 0",
"name": "rectSize",
"type": "vec2"
},
{
"defaultValue": "0",
"description": "Corner radius amount of the shadow rectangle.",
"maxValue": "50",
"minValue": "0",
"name": "radius",
"type": "float"
},
{
"defaultValue": "10",
"description": "Blur radius amount of the shadow rectangle.",
"maxValue": "50",
"minValue": "0",
"name": "blur",
"type": "float"
}
],
"version": 1
}
}
|