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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick 2.0
import QtQuick.Timeline 1.0
Item {
id: item1
state: "pingpong"
Timeline {
id: timeline
enabled: true
startFrame: 0
endFrame: 1000
animations: [
TimelineAnimation {
id: pingPongAnimation
to: 200
loops: 2
from: 0
duration: 2000
running: false
pingPong: true
onFinished: item1.state = "firsthalf"
},
TimelineAnimation {
id: animation01
to: 200
loops: 1
from: 0
duration: 1000
running: false
onFinished: item1.state = "secondhalf (ping pong)"
},
TimelineAnimation {
id: animation02
to: 400
loops: 1
from: 200
duration: 1000
running: false
pingPong: true
onFinished: item1.state = "last"
},
TimelineAnimation {
id: animation03
to: 0
loops: 1
from: 200
duration: 500
running: false
onFinished: item1.state = "pingpong"
}
]
KeyframeGroup {
target: rectangle
property: "width"
Keyframe {
frame: 1
value: 50
}
}
KeyframeGroup {
target: rectangle
property: "height"
Keyframe {
frame: 1
value: 50
}
}
KeyframeGroup {
target: rectangle
property: "x"
Keyframe {
frame: 100
value: 100
}
Keyframe {
frame: 200
value: 200
}
Keyframe {
frame: 300
value: 100
}
Keyframe {
frame: 400
value: 0
}
}
KeyframeGroup {
target: rectangle
property: "y"
Keyframe {
frame: 100
value: 400
}
Keyframe {
frame: 200
value: 430
}
Keyframe {
frame: 300
value: 335
}
Keyframe {
frame: 400
value: 430
}
}
KeyframeGroup {
target: rectangle
property: "color"
Keyframe {
frame: 400
value: "#f61b1b"
}
}
}
Rectangle {
id: rectangle
x: 0
y: 430
width: 50
height: 50
color: "#f61b1b"
MouseArea {
anchors.topMargin: 109
anchors.fill: parent
onClicked: {
print("clicked")
numberAnimation.start()
}
}
}
Rectangle {
id: rectangle1
x: 0
y: 0
width: 85
height: 85
color: "#22f4dd"
MouseArea {
anchors.fill: parent
onClicked: {
print("clicked")
numberAnimation.stop()
}
}
}
Text {
id: text1
x: 376
y: 18
text: item1.state
font.pixelSize: 12
}
states: [
State {
name: "pingpong"
PropertyChanges {
target: pingPongAnimation
running: true
}
},
State {
name: "firsthalf"
PropertyChanges {
target: animation01
running: true
}
},
State {
name: "secondhalf (ping pong)"
PropertyChanges {
target: animation02
running: true
}
},
State {
name: "last"
PropertyChanges {
target: animation03
running: true
}
}
]
}
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