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|
diff --git a/include/GLSLANG/ShaderLang.h b/include/GLSLANG/ShaderLang.h
index e750e32..7d3f415 100644
--- a/include/GLSLANG/ShaderLang.h
+++ b/include/GLSLANG/ShaderLang.h
@@ -25,7 +25,7 @@
#include <stddef.h>
-#include "KHR/khrplatform.h"
+#include "khrplatform.h"
#include <map>
#include <string>
diff --git a/src/common/mathutil.h b/src/common/mathutil.h
index 9f5c9fd..7959da8 100644
--- a/src/common/mathutil.h
+++ b/src/common/mathutil.h
@@ -478,7 +478,7 @@ inline unsigned int average(unsigned int a, unsigned int b)
inline signed int average(signed int a, signed int b)
{
- return ((long long)a + (long long)b) / 2;
+ return (signed int)((long long)a + (long long)b) / 2;
}
inline float average(float a, float b)
diff --git a/src/common/version.h b/src/common/version.h
index 758c78d..2a44709 100644
--- a/src/common/version.h
+++ b/src/common/version.h
@@ -7,7 +7,7 @@
#ifndef COMMON_VERSION_H_
#define COMMON_VERSION_H_
-#include "id/commit.h"
+#include "commit.h"
#define ANGLE_MAJOR_VERSION 2
#define ANGLE_MINOR_VERSION 1
diff --git a/src/compiler/preprocessor/ExpressionParser.cpp b/src/compiler/preprocessor/ExpressionParser.cpp
index 683195c..851183e 100644
--- a/src/compiler/preprocessor/ExpressionParser.cpp
+++ b/src/compiler/preprocessor/ExpressionParser.cpp
@@ -1,5 +1,7 @@
/* A Bison parser, made by GNU Bison 3.0.4. */
+/* Apple Note: For the avoidance of doubt, Apple elects to distribute this file under the terms of the BSD license. */
+
/* Bison implementation for Yacc-like parsers in C
Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc.
diff --git a/src/compiler/preprocessor/Tokenizer.cpp b/src/compiler/preprocessor/Tokenizer.cpp
index 75df434..dd9d41a 100644
--- a/src/compiler/preprocessor/Tokenizer.cpp
+++ b/src/compiler/preprocessor/Tokenizer.cpp
@@ -6,6 +6,11 @@
//
// This file is auto-generated by generate_parser.sh. DO NOT EDIT!
+// This file was edited anyways to ignore clang warnings.
+#if defined(__clang__)
+#pragma clang diagnostic push
+#pragma GCC diagnostic ignored "-Wunneeded-internal-declaration"
+#endif
diff --git a/src/compiler/translator/CallDAG.cpp b/src/compiler/translator/CallDAG.cpp
index 1d1eb8b..95dbea1 100644
--- a/src/compiler/translator/CallDAG.cpp
+++ b/src/compiler/translator/CallDAG.cpp
@@ -71,10 +71,10 @@ class CallDAG::CallDAGCreator : public TIntermTraverser
record.callees.reserve(data.callees.size());
for (auto &callee : data.callees)
{
- record.callees.push_back(callee->index);
+ record.callees.push_back(static_cast<int>(callee->index));
}
- (*idToIndex)[data.node->getFunctionId()] = data.index;
+ (*idToIndex)[data.node->getFunctionId()] = static_cast<int>(data.index);
}
}
diff --git a/src/compiler/translator/Compiler.cpp b/src/compiler/translator/Compiler.cpp
index 8b5b12f..5c029ba 100644
--- a/src/compiler/translator/Compiler.cpp
+++ b/src/compiler/translator/Compiler.cpp
@@ -528,15 +528,15 @@ bool TCompiler::checkCallDepth()
infoSink.info << "Call stack too deep (larger than " << maxCallStackDepth
<< ") with the following call chain: " << record.name;
- int currentFunction = i;
+ signed long long currentFunction = i;
int currentDepth = depth;
while (currentFunction != -1)
{
- infoSink.info << " -> " << mCallDag.getRecordFromIndex(currentFunction).name;
+ infoSink.info << " -> " << mCallDag.getRecordFromIndex(static_cast<size_t>(currentFunction)).name;
int nextFunction = -1;
- for (auto& calleeIndex : mCallDag.getRecordFromIndex(currentFunction).callees)
+ for (auto& calleeIndex : mCallDag.getRecordFromIndex(static_cast<size_t>(currentFunction)).callees)
{
if (depths[calleeIndex] == currentDepth - 1)
{
@@ -558,7 +558,7 @@ bool TCompiler::checkCallDepth()
bool TCompiler::tagUsedFunctions()
{
// Search from main, starting from the end of the DAG as it usually is the root.
- for (int i = mCallDag.size(); i-- > 0;)
+ for (size_t i = mCallDag.size(); i--;)
{
if (mCallDag.getRecordFromIndex(i).name == "main(")
{
diff --git a/src/compiler/translator/ParseContext.cpp b/src/compiler/translator/ParseContext.cpp
index cd7ffc4..1cd787c 100644
--- a/src/compiler/translator/ParseContext.cpp
+++ b/src/compiler/translator/ParseContext.cpp
@@ -511,7 +511,7 @@ bool TParseContext::constructorErrorCheck(const TSourceLoc& line, TIntermNode* n
{
if (type->isUnsizedArray())
{
- type->setArraySize(function.getParamCount());
+ type->setArraySize(static_cast<int>(function.getParamCount()));
}
else if (static_cast<size_t>(type->getArraySize()) != function.getParamCount())
{
diff --git a/src/compiler/translator/VariableInfo.cpp b/src/compiler/translator/VariableInfo.cpp
index 808db95..1aa9e59 100644
--- a/src/compiler/translator/VariableInfo.cpp
+++ b/src/compiler/translator/VariableInfo.cpp
@@ -55,7 +55,7 @@ void ExpandVariable(const ShaderVariable &variable,
{
if (variable.isArray())
{
- for (size_t elementIndex = 0; elementIndex < variable.elementCount(); elementIndex++)
+ for (unsigned int elementIndex = 0; elementIndex < variable.elementCount(); elementIndex++)
{
std::string lname = name + ::ArrayString(elementIndex);
std::string lmappedName = mappedName + ::ArrayString(elementIndex);
diff --git a/src/compiler/translator/blocklayout.cpp b/src/compiler/translator/blocklayout.cpp
index 7c74105..7cc6315 100644
--- a/src/compiler/translator/blocklayout.cpp
+++ b/src/compiler/translator/blocklayout.cpp
@@ -27,7 +27,7 @@ BlockMemberInfo BlockLayoutEncoder::encodeType(GLenum type, unsigned int arraySi
getBlockLayoutInfo(type, arraySize, isRowMajorMatrix, &arrayStride, &matrixStride);
- const BlockMemberInfo memberInfo(mCurrentOffset * BytesPerComponent, arrayStride * BytesPerComponent, matrixStride * BytesPerComponent, isRowMajorMatrix);
+ const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * BytesPerComponent), arrayStride * BytesPerComponent, matrixStride * BytesPerComponent, isRowMajorMatrix);
advanceOffset(type, arraySize, isRowMajorMatrix, arrayStride, matrixStride);
diff --git a/src/compiler/translator/glslang_tab.cpp b/src/compiler/translator/glslang_tab.cpp
index 03cef93..6fb0d46 100644
--- a/src/compiler/translator/glslang_tab.cpp
+++ b/src/compiler/translator/glslang_tab.cpp
@@ -1,5 +1,7 @@
/* A Bison parser, made by GNU Bison 3.0.4. */
+/* Apple Note: For the avoidance of doubt, Apple elects to distribute this file under the terms of the BSD license. */
+
/* Bison implementation for Yacc-like parsers in C
Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc.
diff --git a/src/libANGLE/Config.cpp b/src/libANGLE/Config.cpp
index 1b1fc50..2a68d5b 100644
--- a/src/libANGLE/Config.cpp
+++ b/src/libANGLE/Config.cpp
@@ -64,7 +64,7 @@ Config::Config()
EGLint ConfigSet::add(const Config &config)
{
// Set the config's ID to a small number that starts at 1 ([EGL 1.5] section 3.4)
- EGLint id = mConfigs.size() + 1;
+ EGLint id = static_cast<EGLint>(mConfigs.size() + 1);
Config copyConfig(config);
copyConfig.configID = id;
diff --git a/src/libANGLE/Context.cpp b/src/libANGLE/Context.cpp
index 545284a..c8ea993 100644
--- a/src/libANGLE/Context.cpp
+++ b/src/libANGLE/Context.cpp
@@ -838,7 +838,7 @@ void Context::getIntegerv(GLenum pname, GLint *params)
case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mCaps.maxTransformFeedbackInterleavedComponents; break;
case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mCaps.maxTransformFeedbackSeparateAttributes; break;
case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mCaps.maxTransformFeedbackSeparateComponents; break;
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = mCaps.compressedTextureFormats.size(); break;
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = static_cast<GLint>(mCaps.compressedTextureFormats.size()); break;
case GL_MAX_SAMPLES_ANGLE: *params = mCaps.maxSamples; break;
case GL_MAX_VIEWPORT_DIMS:
{
@@ -853,13 +853,13 @@ void Context::getIntegerv(GLenum pname, GLint *params)
*params = mResetStrategy;
break;
case GL_NUM_SHADER_BINARY_FORMATS:
- *params = mCaps.shaderBinaryFormats.size();
+ *params = static_cast<GLint>(mCaps.shaderBinaryFormats.size());
break;
case GL_SHADER_BINARY_FORMATS:
std::copy(mCaps.shaderBinaryFormats.begin(), mCaps.shaderBinaryFormats.end(), params);
break;
case GL_NUM_PROGRAM_BINARY_FORMATS:
- *params = mCaps.programBinaryFormats.size();
+ *params = static_cast<GLint>(mCaps.programBinaryFormats.size());
break;
case GL_PROGRAM_BINARY_FORMATS:
std::copy(mCaps.programBinaryFormats.begin(), mCaps.programBinaryFormats.end(), params);
@@ -939,19 +939,19 @@ bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *nu
case GL_COMPRESSED_TEXTURE_FORMATS:
{
*type = GL_INT;
- *numParams = mCaps.compressedTextureFormats.size();
+ *numParams = static_cast<unsigned int>(mCaps.compressedTextureFormats.size());
}
return true;
case GL_PROGRAM_BINARY_FORMATS_OES:
{
*type = GL_INT;
- *numParams = mCaps.programBinaryFormats.size();
+ *numParams = static_cast<unsigned int>(mCaps.programBinaryFormats.size());
}
return true;
case GL_SHADER_BINARY_FORMATS:
{
*type = GL_INT;
- *numParams = mCaps.shaderBinaryFormats.size();
+ *numParams = static_cast<unsigned int>(mCaps.shaderBinaryFormats.size());
}
return true;
diff --git a/src/libANGLE/Framebuffer.cpp b/src/libANGLE/Framebuffer.cpp
index faee83c..3870e69 100644
--- a/src/libANGLE/Framebuffer.cpp
+++ b/src/libANGLE/Framebuffer.cpp
@@ -269,7 +269,7 @@ bool Framebuffer::hasEnabledColorAttachment() const
{
for (size_t colorAttachment = 0; colorAttachment < mData.mColorAttachments.size(); ++colorAttachment)
{
- if (isEnabledColorAttachment(colorAttachment))
+ if (static_cast<unsigned int>(isEnabledColorAttachment(colorAttachment)))
{
return true;
}
@@ -287,7 +287,7 @@ bool Framebuffer::usingExtendedDrawBuffers() const
{
for (size_t colorAttachment = 1; colorAttachment < mData.mColorAttachments.size(); ++colorAttachment)
{
- if (isEnabledColorAttachment(colorAttachment))
+ if (static_cast<unsigned int>(isEnabledColorAttachment(colorAttachment)))
{
return true;
}
diff --git a/src/libANGLE/ImageIndex.cpp b/src/libANGLE/ImageIndex.cpp
index ac7302d..538258f 100644
--- a/src/libANGLE/ImageIndex.cpp
+++ b/src/libANGLE/ImageIndex.cpp
@@ -35,7 +35,7 @@ ImageIndex ImageIndex::Make2D(GLint mipIndex)
ImageIndex ImageIndex::MakeCube(GLenum target, GLint mipIndex)
{
ASSERT(gl::IsCubeMapTextureTarget(target));
- return ImageIndex(target, mipIndex, CubeMapTextureTargetToLayerIndex(target));
+ return ImageIndex(target, mipIndex, static_cast<int>(CubeMapTextureTargetToLayerIndex(target)));
}
ImageIndex ImageIndex::Make2DArray(GLint mipIndex, GLint layerIndex)
@@ -50,7 +50,7 @@ ImageIndex ImageIndex::Make3D(GLint mipIndex, GLint layerIndex)
ImageIndex ImageIndex::MakeGeneric(GLenum target, GLint mipIndex)
{
- GLint layerIndex = IsCubeMapTextureTarget(target) ? CubeMapTextureTargetToLayerIndex(target) : ENTIRE_LEVEL;
+ GLint layerIndex = IsCubeMapTextureTarget(target) ? static_cast<GLint>(CubeMapTextureTargetToLayerIndex(target)) : ENTIRE_LEVEL;
return ImageIndex(target, mipIndex, layerIndex);
}
diff --git a/src/libANGLE/Program.cpp b/src/libANGLE/Program.cpp
index e215379..42f09b9 100644
--- a/src/libANGLE/Program.cpp
+++ b/src/libANGLE/Program.cpp
@@ -483,7 +483,7 @@ Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, G
return error;
}
- GLsizei streamLength = stream.length();
+ GLsizei streamLength = static_cast<GLsizei>(stream.length());
const void *streamData = stream.data();
if (streamLength > bufSize)
@@ -645,7 +645,7 @@ void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length,
if (length)
{
- *length = strlen(name);
+ *length = static_cast<GLsizei>(strlen(name));
}
}
@@ -762,7 +762,7 @@ void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, G
if (length)
{
- *length = strlen(name);
+ *length = static_cast<GLsizei>(strlen(name));
}
}
@@ -790,7 +790,7 @@ GLint Program::getActiveUniformCount()
{
if (mLinked)
{
- return mProgram->getUniforms().size();
+ return static_cast<GLint>(mProgram->getUniforms().size());
}
else
{
@@ -804,7 +804,7 @@ GLint Program::getActiveUniformMaxLength()
if (mLinked)
{
- unsigned int numUniforms = mProgram->getUniforms().size();
+ unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
{
if (!mProgram->getUniforms()[uniformIndex]->name.empty())
@@ -1042,7 +1042,7 @@ void Program::updateSamplerMapping()
GLuint Program::getActiveUniformBlockCount()
{
- return mProgram->getUniformBlocks().size();
+ return static_cast<GLuint>(mProgram->getUniformBlocks().size());
}
void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
@@ -1065,7 +1065,7 @@ void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSiz
if (length)
{
- *length = strlen(uniformBlockName);
+ *length = static_cast<GLsizei>(strlen(uniformBlockName));
}
}
}
@@ -1111,13 +1111,13 @@ GLint Program::getActiveUniformBlockMaxLength()
if (mLinked)
{
- unsigned int numUniformBlocks = mProgram->getUniformBlocks().size();
+ unsigned int numUniformBlocks = static_cast<unsigned int>(mProgram->getUniformBlocks().size());
for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
{
const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
if (!uniformBlock.name.empty())
{
- const int length = uniformBlock.name.length() + 1;
+ const int length = static_cast<int>(uniformBlock.name.length() + 1);
// Counting in "[0]".
const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
@@ -1466,7 +1466,7 @@ bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::Interfa
infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
return false;
}
- const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
+ const unsigned int numBlockMembers = static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
{
const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
@@ -1510,7 +1510,7 @@ bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &var
infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", variableName.c_str());
return false;
}
- const unsigned int numMembers = vertexVariable.fields.size();
+ const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
{
const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
diff --git a/src/libANGLE/Renderbuffer.cpp b/src/libANGLE/Renderbuffer.cpp
index 85b920b..34cc365 100644
--- a/src/libANGLE/Renderbuffer.cpp
+++ b/src/libANGLE/Renderbuffer.cpp
@@ -42,8 +42,8 @@ Error Renderbuffer::setStorage(GLenum internalformat, size_t width, size_t heigh
return error;
}
- mWidth = width;
- mHeight = height;
+ mWidth = static_cast<GLsizei>(width);
+ mHeight = static_cast<GLsizei>(height);
mInternalFormat = internalformat;
mSamples = 0;
@@ -58,10 +58,10 @@ Error Renderbuffer::setStorageMultisample(size_t samples, GLenum internalformat,
return error;
}
- mWidth = width;
- mHeight = height;
+ mWidth = static_cast<GLsizei>(width);
+ mHeight = static_cast<GLsizei>(height);
mInternalFormat = internalformat;
- mSamples = samples;
+ mSamples = static_cast<GLsizei>(samples);
return Error(GL_NO_ERROR);
}
diff --git a/src/libANGLE/Shader.cpp b/src/libANGLE/Shader.cpp
index 7af4ff3..5106e95 100644
--- a/src/libANGLE/Shader.cpp
+++ b/src/libANGLE/Shader.cpp
@@ -66,7 +66,7 @@ void Shader::setSource(GLsizei count, const char *const *string, const GLint *le
int Shader::getInfoLogLength() const
{
- return mShader->getInfoLog().empty() ? 0 : (mShader->getInfoLog().length() + 1);
+ return mShader->getInfoLog().empty() ? 0 : static_cast<int>(mShader->getInfoLog().length() + 1);
}
void Shader::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
@@ -89,12 +89,12 @@ void Shader::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
int Shader::getSourceLength() const
{
- return mSource.empty() ? 0 : (mSource.length() + 1);
+ return mSource.empty() ? 0 : static_cast<int>(mSource.length() + 1);
}
int Shader::getTranslatedSourceLength() const
{
- return mShader->getTranslatedSource().empty() ? 0 : (mShader->getTranslatedSource().length() + 1);
+ return mShader->getTranslatedSource().empty() ? 0 : static_cast<int>(mShader->getTranslatedSource().length() + 1);
}
void Shader::getSourceImpl(const std::string &source, GLsizei bufSize, GLsizei *length, char *buffer)
diff --git a/src/libANGLE/State.cpp b/src/libANGLE/State.cpp
index f731774..f6837f4 100644
--- a/src/libANGLE/State.cpp
+++ b/src/libANGLE/State.cpp
@@ -569,7 +569,7 @@ void State::setActiveSampler(unsigned int active)
unsigned int State::getActiveSampler() const
{
- return mActiveSampler;
+ return static_cast<unsigned int>(mActiveSampler);
}
void State::setSamplerTexture(GLenum type, Texture *texture)
@@ -1192,7 +1192,7 @@ void State::getIntegerv(const gl::Data &data, GLenum pname, GLint *params)
case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
- case GL_ACTIVE_TEXTURE: *params = (mActiveSampler + GL_TEXTURE0); break;
+ case GL_ACTIVE_TEXTURE: *params = static_cast<GLint>(mActiveSampler + GL_TEXTURE0); break;
case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
case GL_STENCIL_REF: *params = mStencilRef; break;
case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
@@ -1316,19 +1316,19 @@ void State::getIntegerv(const gl::Data &data, GLenum pname, GLint *params)
break;
case GL_TEXTURE_BINDING_2D:
ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
- *params = getSamplerTextureId(mActiveSampler, GL_TEXTURE_2D) ;
+ *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D) ;
break;
case GL_TEXTURE_BINDING_CUBE_MAP:
ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
- *params = getSamplerTextureId(mActiveSampler, GL_TEXTURE_CUBE_MAP);
+ *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
break;
case GL_TEXTURE_BINDING_3D:
ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
- *params = getSamplerTextureId(mActiveSampler, GL_TEXTURE_3D);
+ *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
break;
case GL_TEXTURE_BINDING_2D_ARRAY:
ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
- *params = getSamplerTextureId(mActiveSampler, GL_TEXTURE_2D_ARRAY);
+ *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
break;
case GL_UNIFORM_BUFFER_BINDING:
*params = mGenericUniformBuffer.id();
diff --git a/src/libANGLE/Surface.cpp b/src/libANGLE/Surface.cpp
index c42b69d..9742f5d 100644
--- a/src/libANGLE/Surface.cpp
+++ b/src/libANGLE/Surface.cpp
@@ -135,12 +135,12 @@ EGLint Surface::isFixedSize() const
EGLint Surface::getWidth() const
{
- return mFixedSize ? mFixedWidth : mImplementation->getWidth();
+ return mFixedSize ? static_cast<EGLint>(mFixedWidth) : mImplementation->getWidth();
}
EGLint Surface::getHeight() const
{
- return mFixedSize ? mFixedHeight : mImplementation->getHeight();
+ return mFixedSize ? static_cast<EGLint>(mFixedHeight) : mImplementation->getHeight();
}
Error Surface::bindTexImage(gl::Texture *texture, EGLint buffer)
diff --git a/src/libANGLE/Texture.cpp b/src/libANGLE/Texture.cpp
index 1ab5c7d..437ba0d 100644
--- a/src/libANGLE/Texture.cpp
+++ b/src/libANGLE/Texture.cpp
@@ -266,7 +266,7 @@ Error Texture::setStorage(GLenum target, size_t levels, GLenum internalFormat, c
releaseTexImage();
- mImmutableLevelCount = levels;
+ mImmutableLevelCount = static_cast<GLsizei>(levels);
clearImageDescs();
setImageDescChain(levels, size, internalFormat);
@@ -295,16 +295,16 @@ void Texture::setImageDescChain(size_t levels, Extents baseSize, GLenum sizedInt
{
for (size_t level = 0; level < levels; level++)
{
- Extents levelSize(std::max<size_t>(baseSize.width >> level, 1),
- std::max<size_t>(baseSize.height >> level, 1),
- (mTarget == GL_TEXTURE_2D_ARRAY) ? baseSize.depth : std::max<size_t>(baseSize.depth >> level, 1));
+ Extents levelSize(std::max<int>(baseSize.width >> level, 1),
+ std::max<int>(baseSize.height >> level, 1),
+ (mTarget == GL_TEXTURE_2D_ARRAY) ? baseSize.depth : std::max<int>(baseSize.depth >> level, 1));
ImageDesc levelInfo(levelSize, sizedInternalFormat);
if (mTarget == GL_TEXTURE_CUBE_MAP)
{
for (size_t face = FirstCubeMapTextureTarget; face <= LastCubeMapTextureTarget; face++)
{
- setImageDesc(face, level, levelInfo);
+ setImageDesc(static_cast<GLenum>(face), level, levelInfo);
}
}
else
@@ -571,12 +571,12 @@ Texture::SamplerCompletenessCache::SamplerCompletenessCache()
GLsizei Texture::getAttachmentWidth(const gl::FramebufferAttachment::Target &target) const
{
- return getWidth(target.textureIndex().type, target.textureIndex().mipIndex);
+ return static_cast<GLsizei>(getWidth(target.textureIndex().type, target.textureIndex().mipIndex));
}
GLsizei Texture::getAttachmentHeight(const gl::FramebufferAttachment::Target &target) const
{
- return getHeight(target.textureIndex().type, target.textureIndex().mipIndex);
+ return static_cast<GLsizei>(getHeight(target.textureIndex().type, target.textureIndex().mipIndex));
}
GLenum Texture::getAttachmentInternalFormat(const gl::FramebufferAttachment::Target &target) const
diff --git a/src/libANGLE/validationES.cpp b/src/libANGLE/validationES.cpp
index 1896138..2a288a2 100644
--- a/src/libANGLE/validationES.cpp
+++ b/src/libANGLE/validationES.cpp
@@ -174,7 +174,7 @@ bool ValidMipLevel(const Context *context, GLenum target, GLint level)
default: UNREACHABLE();
}
- return level <= gl::log2(maxDimension);
+ return level <= gl::log2(static_cast<int>(maxDimension));
}
bool ValidImageSize(const Context *context, GLenum target, GLint level,
|