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/*
* Copyright (C) 2006, 2009, 2011 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef WTF_Forward_h
#define WTF_Forward_h
#include <stddef.h>
namespace WTF {
template<typename T> class Function;
template<typename T> class LazyNeverDestroyed;
template<typename T> class NeverDestroyed;
template<typename T> class OptionSet;
template<typename T> class Optional;
template<typename T> class PassRefPtr;
template<typename T> class Ref;
template<typename T> class RefPtr;
template<typename T> class StringBuffer;
template<typename T, size_t inlineCapacity, typename OverflowHandler, size_t minCapacity> class Vector;
class AtomicString;
class AtomicStringImpl;
class BinarySemaphore;
class CString;
class Decoder;
class Encoder;
class FunctionDispatcher;
class OrdinalNumber;
class PrintStream;
class String;
class StringBuilder;
class StringImpl;
class StringView;
class TextPosition;
}
using WTF::AtomicString;
using WTF::AtomicStringImpl;
using WTF::BinarySemaphore;
using WTF::CString;
using WTF::Decoder;
using WTF::Encoder;
using WTF::Function;
using WTF::FunctionDispatcher;
using WTF::LazyNeverDestroyed;
using WTF::NeverDestroyed;
using WTF::OptionSet;
using WTF::Optional;
using WTF::OrdinalNumber;
using WTF::PassRefPtr;
using WTF::PrintStream;
using WTF::Ref;
using WTF::RefPtr;
using WTF::String;
using WTF::StringBuffer;
using WTF::StringBuilder;
using WTF::StringImpl;
using WTF::StringView;
using WTF::TextPosition;
using WTF::Vector;
#endif // WTF_Forward_h
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