Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Shader caching improvements | Miikka Heikkinen | 2020-02-25 | 1 | -0/+4 |
* | Add size and format to textureid query | Janne Kangas | 2020-02-11 | 1 | -0/+2 |
* | Implement shader cache loading error handling | Antti Määttä | 2020-02-10 | 1 | -0/+1 |
* | Add C++ API method to export and import shader cache as QByteArray | Miikka Heikkinen | 2020-01-13 | 1 | -0/+2 |
* | Bump qml module version | Tomi Korpipaa | 2019-10-01 | 1 | -3/+4 |
* | Provide texture ids through the C++ API | Jere Tuliniemi | 2019-09-30 | 1 | -0/+2 |
* | Support QQuickImageProvider in the runtime | Jere Tuliniemi | 2019-09-17 | 1 | -0/+3 |
* | Implement shader caching | Miikka Heikkinen | 2019-09-12 | 1 | -0/+8 |
* | Discard datainput set value if it is the same as the last committed value | Janne Kangas | 2019-08-15 | 1 | -1/+1 |
* | Batch setDataInputValue calls also on C++ side | Janne Kangas | 2019-08-13 | 1 | -2/+1 |
* | Long live the slayer! | Pasi Keränen | 2019-06-07 | 1 | -0/+162 |