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qt3dstudio/ogl-runtime.git
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2.7
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OpenGL based runtime for Qt 3D Studio
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path:
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src
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api
/
studio3dqml
/
q3dsrenderer.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Add support for controlling the stereoscopic eye convergence
Kaj Grönholm
2023-06-01
1
-0
/
+2
*
Add frameDraw signal to QML API
Tony Leinonen
2021-03-31
1
-0
/
+4
*
Add support for skipping rendering frames
Kaj Grönholm
2020-04-16
1
-0
/
+2
*
Add support for progressive stereoscopic rendering
Kaj Grönholm
2020-04-08
1
-0
/
+2
*
Implement shader cache loading error handling
Antti Määttä
2020-02-10
1
-0
/
+2
*
Don't render when scene is not changing
Antti Määttä
2020-01-22
1
-4
/
+9
*
Support QQuickImageProvider in the runtime
Jere Tuliniemi
2019-09-17
1
-0
/
+4
*
Implement shader caching
Miikka Heikkinen
2019-09-12
1
-7
/
+19
*
Add support for stereoscopic rendering
Kaj Grönholm
2019-08-23
1
-0
/
+4
*
Clear the QQuickWindow background before rendering
Miikka Heikkinen
2019-08-19
1
-1
/
+0
*
Don't share surface between async init contexts
Miikka Heikkinen
2019-08-14
1
-6
/
+6
*
Make runtime initialization optionally not block QML
Miikka Heikkinen
2019-08-13
1
-28
/
+84
*
Batch datainput value changes per-frame for QML context
Janne Kangas
2019-08-09
1
-0
/
+13
*
Initialize runtime after first Quick frame has been shown
Miikka Heikkinen
2019-08-07
1
-4
/
+28
*
Fix simpleqml example
Antti Määttä
2019-06-28
1
-3
/
+5
*
Add matteEnabled to viewer settings
Antti Määttä
2019-06-20
1
-0
/
+2
*
Long live the slayer!
Pasi Keränen
2019-06-07
1
-0
/
+458