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qt3dstudio/ogl-runtime.git
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2.6
2.7
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OpenGL based runtime for Qt 3D Studio
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src
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engine
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Qt3DSRuntimeView.h
Commit message (
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Author
Age
Files
Lines
*
Add support for controlling the stereoscopic eye convergence
Kaj Grönholm
2023-06-01
1
-0
/
+2
*
add signal when renderer is drawing
Tony Leinonen
2021-02-18
1
-0
/
+1
*
Fix studio viewport rendering when scene camera is visible
Antti Määttä
2020-05-07
1
-1
/
+0
*
Add support for skipping rendering frames
Kaj Grönholm
2020-04-16
1
-0
/
+1
*
Add support for progressive stereoscopic rendering
Kaj Grönholm
2020-04-08
1
-0
/
+2
*
Add size and format to textureid query
Janne Kangas
2020-02-11
1
-0
/
+1
*
Implement shader cache loading error handling
Antti Määttä
2020-02-10
1
-1
/
+2
*
Don't render when scene is not changing
Antti Määttä
2020-01-22
1
-1
/
+1
*
Add anaglyph stereoscopic modes into opengl runtime
Kaj Grönholm
2019-10-11
1
-1
/
+3
*
Provide texture ids through the C++ API
Jere Tuliniemi
2019-09-30
1
-0
/
+1
*
Support QQuickImageProvider in the runtime
Jere Tuliniemi
2019-09-17
1
-0
/
+1
*
Implement shader caching
Miikka Heikkinen
2019-09-12
1
-3
/
+2
*
Add support for stereoscopic rendering
Kaj Grönholm
2019-08-23
1
-0
/
+14
*
Make runtime initialization optionally not block QML
Miikka Heikkinen
2019-08-13
1
-1
/
+4
*
Add matteEnabled to viewer settings
Antti Määttä
2019-06-20
1
-0
/
+1
*
Long live the slayer!
Pasi Keränen
2019-06-07
1
-0
/
+238