Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add support for onActivate and onDeactivate Actions | Kaj Grönholm | 2020-09-21 | 1 | -0/+1 |
* | Remove evaluator type datainput dead code | Janne Kangas | 2020-02-21 | 1 | -6/+0 |
* | Implement shader cache loading error handling | Antti Määttä | 2020-02-10 | 1 | -1/+2 |
* | Optimize element attribute name hashing | Antti Määttä | 2020-01-22 | 1 | -1/+1 |
* | Don't render when scene is not changing | Antti Määttä | 2020-01-22 | 1 | -1/+1 |
* | Improve perf logging #2 | Kaj Grönholm | 2019-12-09 | 1 | -0/+3 |
* | Implement shader caching | Miikka Heikkinen | 2019-09-12 | 1 | -0/+1 |
* | Lazy load subpresentations | Antti Määttä | 2019-08-15 | 1 | -1/+1 |
* | Make runtime initialization optionally not block QML | Miikka Heikkinen | 2019-08-13 | 1 | -1/+2 |
* | Remove datainput control bindings from map on deleteElement | Janne Kangas | 2019-06-14 | 1 | -0/+5 |
* | Long live the slayer! | Pasi Keränen | 2019-06-07 | 1 | -0/+261 |