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qt3dstudio/ogl-runtime.git
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OpenGL based runtime for Qt 3D Studio
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runtime
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Qt3DSElementSystem.h
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Author
Age
Files
Lines
*
Revert "Fix component visibility when changing slides"
Antti Määttä
2021-04-06
1
-20
/
+0
*
Fix component visibility when changing slides
Tony Leinonen
2021-03-30
1
-0
/
+20
*
Add case for datainput between slide changes
Tony Leinonen
2021-01-26
1
-4
/
+7
*
Use images with dynamic object textures
Antti Määttä
2020-10-14
1
-0
/
+1
*
Don't switch deactivating component slide
Kaj Grönholm
2020-10-12
1
-0
/
+10
*
Fix incorrect data input behavior
Tony Leinonen
2020-09-28
1
-0
/
+10
*
Add support for onActivate and onDeactivate Actions
Kaj Grönholm
2020-09-21
1
-0
/
+4
*
Optimize element attribute name hashing
Antti Määttä
2020-01-22
1
-35
/
+47
*
Allow setting timeline value when element is about to activate
Antti Määttä
2019-11-20
1
-0
/
+8
*
Make visibility setting for elements in master slide persistent
Janne Kangas
2019-09-11
1
-1
/
+12
*
Stop animation when property is controlled by datainput
Janne Kangas
2019-08-29
1
-0
/
+3
*
Fix eyeball using setAttribute
Antti Määttä
2019-06-17
1
-1
/
+2
*
Long live the slayer!
Pasi Keränen
2019-06-07
1
-0
/
+616