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* Fix stereoscopic render layer cachingAntti Määttä2023-09-014-51/+66
* Revert "Fix stereoscopic rendering caching"Antti Määttä2023-08-151-4/+6
* Fix stereoscopic rendering cachingAntti Määttä2023-06-021-6/+4
* Add support for controlling the stereoscopic eye convergenceKaj Grönholm2023-06-013-20/+29
* Fix memory leak in Qt3DSRendererImplLayerRenderHelperAntti Määttä2022-08-293-46/+41
* Do not crash if signalproxy is nullTomi Korpipaa2021-03-181-1/+2
* add signal when renderer is drawingTony Leinonen2021-02-184-1/+8
* Fix scene change blackscreenTony Leinonen2021-01-151-0/+1
* Propagate custom material dirty flag correctlyAntti Määttä2020-11-161-1/+1
* Fix rendering problems with ordered group and alphatest objectsAntti Määttä2020-10-162-80/+82
* Revert "Fix blending issues in ordered group"Antti Määttä2020-10-161-9/+3
* Use images with dynamic object texturesAntti Määttä2020-10-141-13/+11
* Unify source path usage in runtimeAntti Määttä2020-09-241-2/+6
* Fix disable depth test and disable depth prepassTony Leinonen2020-09-142-3/+7
* Fix function parametersTony Leinonen2020-09-091-4/+4
* Disable alpha test for screen blend modeTony Leinonen2020-09-091-1/+2
* Fix stereomode crashKaj Grönholm2020-08-251-0/+1
* Fix stereoscopic rendering with subpresentationsKaj Grönholm2020-08-123-6/+14
* Allow getting texture id from subpresentation layerAntti Määttä2020-08-122-6/+6
* Fix transparent objects in ordered groupsJere Tuliniemi2020-07-281-1/+0
* Fix studio viewport rendering when scene camera is visibleAntti Määttä2020-05-073-5/+3
* Limit directional shadow map frustum to scene boundsJere Tuliniemi2020-04-241-31/+70
* Fix Temporal AA memory leak with dynamic layer resizeJere Tuliniemi2020-04-031-0/+2
* Fix editor picking with dynamic resizeJere Tuliniemi2020-03-231-1/+10
* Release layer cache texture when layer size changesJere Tuliniemi2020-03-231-0/+10
* Disable temporal AA when layer texture size changesJere Tuliniemi2020-03-231-4/+6
* Fix subpresentations in custom shadersJere Tuliniemi2020-03-051-1/+5
* Add dynamic layer resizingJere Tuliniemi2020-02-285-3/+231
* Fix blending issues in ordered groupJanne Kangas2020-02-261-3/+10
* Fix stereoscopic camera separationKaj Grönholm2020-02-171-2/+6
* Fix rendering after stereoscopic mode switchKaj Grönholm2020-02-142-0/+8
* Add size and format to textureid queryJanne Kangas2020-02-112-1/+38
* Don't render when scene is not changingAntti Määttä2020-01-225-12/+17
* Implement culling mode for materialsAntti Määttä2020-01-211-2/+24
* Add toggle for disabling ambient occlusionJanne Kangas2020-01-151-1/+2
* Implement ordered groupAntti Määttä2020-01-137-198/+396
* Add project setting for automatically flipping compressed texturesJanne Kangas2019-12-121-1/+2
* Improve perf logging #2Kaj Grönholm2019-12-092-43/+58
* Improve perf logging & timersKaj Grönholm2019-12-032-12/+12
* Fix subpresentation transparent clearAntti Määttä2019-11-295-0/+76
* Detach depthstencil attachment after shadow passJanne Kangas2019-11-271-0/+2
* Check Force Transparent after checking for alpha testJere Tuliniemi2019-11-271-6/+6
* Add anaglyph stereoscopic modes into opengl runtimeKaj Grönholm2019-10-113-2/+23
* Fix rendering effects and caching effect textureAntti Määttä2019-10-031-3/+13
* Indicate material shader errors in EditorJanne Kangas2019-10-021-6/+6
* Indicate effect shader errors in Editorv2.5.0-beta2Janne Kangas2019-09-301-0/+1
* Provide texture ids through the C++ APIJere Tuliniemi2019-09-303-9/+30
* Fix background color clear with shadowsAntti Määttä2019-09-251-1/+3
* Add transparency mode selection to standard materialsJere Tuliniemi2019-09-191-1/+6
* Fix distance field text rendering with alpha testAntti Määttä2019-09-173-5/+10