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| 1 | +/*- |
| 2 | + * Copyright (c) 2013 Cosku Acay, http://www.coskuacay.com |
| 3 | + * |
| 4 | + * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | + * copy of this software and associated documentation files (the "Software"), |
| 6 | + * to deal in the Software without restriction, including without limitation |
| 7 | + * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | + * and/or sell copies of the Software, and to permit persons to whom the |
| 9 | + * Software is furnished to do so, subject to the following conditions: |
| 10 | + * |
| 11 | + * The above copyright notice and this permission notice shall be included in |
| 12 | + * all copies or substantial portions of the Software. |
| 13 | + * |
| 14 | + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 15 | + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 17 | + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 18 | + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 19 | + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| 20 | + * IN THE SOFTWARE. |
| 21 | + */ |
| 22 | + |
| 23 | + |
| 24 | +/*- |
| 25 | + * A template class that implements a simple stack structure. |
| 26 | + * This demostrates how to use alloctor_traits (specifically with MemoryPool) |
| 27 | + */ |
| 28 | + |
| 29 | +#ifndef STACK_ALLOC_H |
| 30 | +#define STACK_ALLOC_H |
| 31 | + |
| 32 | +#include <memory> |
| 33 | + |
| 34 | +template <typename T> |
| 35 | +struct StackNode_ |
| 36 | +{ |
| 37 | + T data; |
| 38 | + StackNode_* prev; |
| 39 | +}; |
| 40 | + |
| 41 | +/** T is the object to store in the stack, Alloc is the allocator to use */ |
| 42 | +template <class T, class Alloc = std::allocator<T> > |
| 43 | +class StackAlloc |
| 44 | +{ |
| 45 | + public: |
| 46 | + typedef StackNode_<T> Node; |
| 47 | + typedef typename std::allocator_traits<Alloc>::template rebind_alloc<Node> |
| 48 | + allocator; |
| 49 | + |
| 50 | + /** Default constructor */ |
| 51 | + StackAlloc() {head_ = nullptr; } |
| 52 | + /** Default destructor */ |
| 53 | + ~StackAlloc() { clear(); } |
| 54 | + |
| 55 | + /** Returns true if the stack is empty */ |
| 56 | + bool empty() {return (head_ == nullptr);} |
| 57 | + |
| 58 | + /** Deallocate all elements and empty the stack */ |
| 59 | + void clear() { |
| 60 | + Node* curr = head_; |
| 61 | + while (curr != nullptr) |
| 62 | + { |
| 63 | + Node* tmp = curr->prev; |
| 64 | + allocator_.destroy(curr); |
| 65 | + allocator_.deallocate(curr, 1); |
| 66 | + curr = tmp; |
| 67 | + } |
| 68 | + head_ = nullptr; |
| 69 | + } |
| 70 | + |
| 71 | + /** Put an element on the top of the stack */ |
| 72 | + void push(T element) { |
| 73 | + Node* newNode = allocator_.allocate(1); |
| 74 | + allocator_.construct(newNode); |
| 75 | + newNode->data = element; |
| 76 | + newNode->prev = head_; |
| 77 | + head_ = newNode; |
| 78 | + } |
| 79 | + |
| 80 | + /** Remove and return the topmost element on the stack */ |
| 81 | + T pop() { |
| 82 | + T result = head_->data; |
| 83 | + Node* tmp = head_->prev; |
| 84 | + allocator_.destroy(head_); |
| 85 | + allocator_.deallocate(head_, 1); |
| 86 | + head_ = tmp; |
| 87 | + return result; |
| 88 | + } |
| 89 | + |
| 90 | + /** Return the topmost element */ |
| 91 | + T top() { return (head_->data); } |
| 92 | + |
| 93 | + private: |
| 94 | + allocator allocator_; |
| 95 | + Node* head_; |
| 96 | +}; |
| 97 | + |
| 98 | +#endif // STACK_ALLOC_H |
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