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- [ Social SDKs] ( #social-sdks )
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- [ API Extensions & Helper] ( #api-extensions--helper )
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- [ Design Patterns] ( #design-patterns )
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+ - [ Utilities] ( #utilities )
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- [ Other] ( #other )
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@@ -41,6 +42,8 @@ Navigation:
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* [ UnityOctree] ( https://github.com/Nition/UnityOctree ) - octrees
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* [ In-Game Replay System] ( https://github.com/FeNo/InGameReplay ) - record and replay transforms
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* [ Unity Scene Query] ( https://github.com/Real-Serious-Games/Unity-Scene-Query ) - library to traverse and query the Unity scene to find particular objects
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+ * [ UnityTools] ( https://github.com/CaptainHillman/UnityTools ) - Runtime transformation gizmos
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+ * [ Unity3DRuntimeTransformGizmo] ( https://github.com/HiddenMonk/Unity3DRuntimeTransformGizmo ) - Another runtime transform gizmo
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## Movement & Animation
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* [ List View Framework] ( https://bitbucket.org/Unity-Technologies/list-view-framework ) - create dynamic, scrollable lists
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* [ Mario Galaxy Gravity for Unity] ( https://gist.github.com/phosphoer/a283cdbeca5d2160d5eed318d0362826 ) - mario galaxy gravity
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* [ Ocean Community Next Gen] ( https://github.com/eliasts/Ocean_Community_Next_Gen ) - water physics/shader
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* [ Voxel GPU Physics] ( https://github.com/jknightdoeswork/gpu-physics-unity ) - GPU accelerated voxel physics
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+ * [ Interactive Erosion] ( https://github.com/Scrawk/Interactive-Erosion ) - Runtime fluid erosion for terrain
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## Particles
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* [ KvantSpray] ( https://github.com/keijiro/KvantSpray ) - gpu accelerated particles
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## Networking
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* [ UNet Authoritative Networking] ( https://github.com/atrakeur/unity-unet-authoritative-networking ) - authoritative networking implementation
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+ * [ MLAPI] ( https://github.com/MidLevel/MLAPI ) An alternative to Unity's UNET high level API, allows for separate server/client projects and more
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+ * [ Barebones Master Server] ( https://github.com/alvyxaz/barebones-masterserver ) - Host your own custom master server setup, avoid CCU fees
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## VR
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* [ SteamVR] ( https://github.com/ValveSoftware/steamvr_unity_plugin ) - VR SDK
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* [ SQLite4Unity3d] ( https://github.com/codecoding/SQLite4Unity3d ) - sql lite
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* [ UnityHTTP] ( https://github.com/andyburke/UnityHTTP ) - http library
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* [ Unity QuickSheet] ( https://github.com/kimsama/Unity-QuickSheet ) - import data from google/excel sheets
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+ * [ Odin Unity Serializer] ( https://github.com/TeamSirenix/odin-serializer ) - Arguably the best serializer for Unity out there
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## Social SDKs
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* [ Google Analytics Plugin] ( https://github.com/googleanalytics/google-analytics-plugin-for-unity ) - Google Analytics
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* [ UniRx] ( https://github.com/neuecc/UniRx ) - unity reactive extensions implementation
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* [ Ring_Buffer] ( https://bitbucket.org/sirgru/ring_buffer ) - simple implementation of a RingBuffer<T >
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+ ## Utilities
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+ * [ demilib] ( https://github.com/Demigiant/demilib ) - various utilities and tools for Unity
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+ * [ Excessives] ( https://github.com/SirHall/Excessives ) - General purpose C# and Unity3D utility scripts
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+
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## Other
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* [ Unity Right Click] ( https://gist.github.com/adamtuliper/48a6e2ce3d9b5e72be36 ) - windows context menu extension: 'open with unity'
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* [ No Hot-Reload] ( https://capeguy.co.uk/2015/06/no-more-unity-hot-reload/ ) - prevent unity hot-reloads
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* [ Asset Store Batch Mode] ( https://github.com/thinksquirrel/asset-store-batch-mode ) - API for uploading Unity Asset Store packages
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* [ Unity Size Explorer] ( https://github.com/aschearer/unitysizeexplorer ) - analyzes the disk space usage of your build
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* [ Better Unity Script Templates] ( https://github.com/BrokenVector/BetterUnityScriptTemplates ) - improved Script templates
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- * [ UnityDecompiled ] ( https://github.com/MattRix/UnityDecompiled ) - decompiled Unity API code
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+ * [ UnityCsReference ] ( https://github.com/Unity-Technologies/UnityCsReference ) - Unity C# reference source code
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* [ Shader Calibration Charts] ( https://oc.unity3d.com/index.php/s/dfc9aa1491ff905f589408aa136eab23 ) - Unity StandardShader calibration charts
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* [ Save Game Free] ( https://github.com/BayatGames/SaveGameFree ) - cross platform, encrypted, online-stored saves
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- * [ demilib ] ( https://github.com/Demigiant/demilib ) - various utilities and tools for Unity
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+ * [ UCompile ] ( https://github.com/SoapCode/UCompile ) - Runtime compilation and execution of CSharp code
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[ ![ Analytics] ( https://ga-beacon.appspot.com/UA-63472612-14/readme )] ( https://github.com/igrigorik/ga-beacon )
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