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Flutter Engine - Windows UWP experiment

This fork of the Flutter Engine repo contains an experimental implementation of a Windows UWP embedder. It is a work in progress that is not ready for production.

December 2020 Progress Update

September 2020 Progress Update

  • The following capabilites are working as of September 2020:

    • Builds side-by-side with the win32 target:
      • Requires Windows SDK 10.0.18362.0
      • Configure target with python .\flutter\tools\gn --runtime-mode=debug --unoptimized --winrt
    • Rendering via LibAngle running in angle_is_winuwp mode
    • UWP compatible windowing (CoreWindow) and input
    • Mouse, basic keyboard and gamepad input
    • Basic XBOX mouse cursor
    • A proof-of-concept test runner implementation based on IFrameworkViewSource and IFrameworkView
    • AppContainer sandbox support
      • Windows Application Compatibility toolkit clean for Windows Store verified by successful store submission
      • Verified on UWP target platforms: XBOX and Windows 10X
  • Remaining big rocks for parity with Flutter win32

    • Complete plugin support. This has been working but is temporarily disabled
    • Full featured production quality runner implementation with support for UWP app lifecycle, clipboard, correct support for UWP navigation etc
    • Tests fully enabled and UWP coverage added
    • Soft / Touch keyboard support
    • Keyboard modifiers, correct unicode handling
    • Submit updates for UWP compatibility changes to dependent projects
      • Angle
      • SKIA
      • Dart
      • Buildroot
    • Secondary mouse buttons, font changes
    • ARM64 target
    • Tooling support
      • Integrate with VS Code console
      • flutter create, flutter run etc
      • observatory and friends
  • Known Issues

    • Text input on XBOX requires a physical keyboard, text pad
    • Some touch gestures don't work
    • No support for up, down, left, right style controller navigation

Build instructions

Flutter Engine README.md

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you want to run/contribute to Flutter Web engine, more tooling can be found at felt. This is a tool written to make web engine development experience easy.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.

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