Submission for Game off 2024 jam.
Notes on contribution:
- Uses Unreal 5.4.4
- Before cloning, make sure to have git-lfs installed
- Content folders description:
-
Actors/
: Contains all the actors that are used in the game, like player, enemies, etc.
-
Assets/
: Art assets, like textures, materials, meshes, etc.
-
Input/
: Contains all the input actions and mappings.
-
Maps/
: Contains all the maps of the game.
-
-
Release
: Contains maps to be shipped with the game.
-
-
-
SandBox
: Contains maps for testing and development.
-
-
UI/
: Contains all the UI assets, like widgets, etc.
-
Flow/
: What controls game flow, like game modes, game states, etc.
-
Sound/
: Contains all the sound assets.
- Since file locking is not supported by git-lfs, make sure to communicate with the team before working on a file.
- Watch what you commit - don't commit any unnecessary files.
- If there's potential for a merge conflict for a particular asset - make a copy of the asset and work on that, then merge the changes manually.
- DONT USE BP STRUCTS
- Don`t push to main branch, create a new branch and make a pull request.