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Submission for Game off 2024 jam.

Notes on contribution:

  • Uses Unreal 5.4.4
  • Before cloning, make sure to have git-lfs installed
  • Content folders description:
    • Actors/: Contains all the actors that are used in the game, like player, enemies, etc.
    • Assets/: Art assets, like textures, materials, meshes, etc.
    • Input/: Contains all the input actions and mappings.
    • Maps/: Contains all the maps of the game.
      • Release: Contains maps to be shipped with the game.
      • SandBox: Contains maps for testing and development.
    • UI/: Contains all the UI assets, like widgets, etc.
    • Flow/: What controls game flow, like game modes, game states, etc.
    • Sound/: Contains all the sound assets.
  • Since file locking is not supported by git-lfs, make sure to communicate with the team before working on a file.
  • Watch what you commit - don't commit any unnecessary files.
  • If there's potential for a merge conflict for a particular asset - make a copy of the asset and work on that, then merge the changes manually.
  • DONT USE BP STRUCTS
  • Don`t push to main branch, create a new branch and make a pull request.

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