Valorant Game Data Scraper - Agents, Weapons & Maps avatar

Valorant Game Data Scraper - Agents, Weapons & Maps

Pricing

from $0.50 / 1,000 results

Go to Apify Store
Valorant Game Data Scraper - Agents, Weapons & Maps

Valorant Game Data Scraper - Agents, Weapons & Maps

$0.50/1K 🔥 Valorant data scraper! Agents, weapons, maps, skins & abilities with stats and art. No key. JSON, CSV, Excel or API in seconds. Build game wikis & esports tools ⚡

Pricing

from $0.50 / 1,000 results

Rating

0.0

(0)

Developer

ninhothedev

ninhothedev

Maintained by Community

Actor stats

0

Bookmarked

2

Total users

1

Monthly active users

4 days ago

Last modified

Categories

Share

Valorant Game Data Scraper - Agents, Weapons, Maps & Skins (No API Key)

Scrape the complete Valorant game database into clean JSON, CSV or Excel - no Riot API key, no login, no proxy required. Get every agent with their role and full ability list, every weapon with shop cost and fire rate, every map with coordinates and tactical layout, plus game modes, seasons, bundles, sprays and player cards.

Built on the public valorant-api.com content API, which mirrors Riot's own game client data and updates with every patch. Runs on datacenter IPs, so it is fast and cheap.

What you get

ResourceRecordsHighlights
agents29role (Duelist/Initiator/Controller/Sentinel), 4+ abilities each, portraits
weapons20shop cost in creds, fire rate, magazine size, reload time, damage ranges
maps26coordinates, tactical description, callouts, splash art, minimap data
gamemodes17duration, rounds per half, economy type, custom rules
seasons53acts and episodes with start/end timestamps
bundles319skin collection names, promo art, descriptions
sprays896animated and static spray art
playercards956small/wide/large card art

Output example (agent)

{
"resource": "agents",
"uuid": "add6443a-41bd-e414-f6ad-e58d267f4e95",
"name": "Jett",
"description": "Representing her home country of South Korea, Jett's agile and evasive fighting style...",
"icon": "https://media.valorant-api.com/agents/add6443a-.../displayicon.png",
"image": "https://media.valorant-api.com/agents/add6443a-.../fullportrait.png",
"role": "Duelist",
"abilities": ["Ability1: Updraft", "Ability2: Tailwind", "Grenade: Cloudburst", "Ultimate: Blade Storm"],
"playable": true,
"data": { "...": "full raw record, every upstream field preserved" },
"source": "valorant-api",
"scraped_at": "2026-07-28T12:00:00+00:00"
}

Output example (weapon)

{
"resource": "weapons",
"name": "Vandal",
"category": "Rifle",
"cost": 2900,
"fire_rate": 9.75,
"magazine_size": 25,
"reload_time": 2.5,
"data": { "weaponStats": { "damageRanges": [{ "headDamage": 160, "bodyDamage": 40 }] } }
}

Every field is nullable - agents have no cost, weapons have no role - and the untouched upstream record always lives in data, so nothing is ever lost.

Input

FieldTypeDefaultDescription
modeselectresourceFetch one Valorant data collection
resourceselectagentsagents, weapons, maps, gamemodes, seasons, bundles, sprays, playercards
maxItemsinteger200Cap on rows pushed (max 2000)
{
"mode": "resource",
"resource": "weapons",
"maxItems": 200
}

Pricing

Roughly $0.50 per 1,000 items. A full agent pull (29 rows) or weapon pull (20 rows) costs a fraction of a cent and finishes in seconds. Even the largest collection, player cards at 956 rows, runs well under a dollar.

Use cases

  • Game wikis and fan sites - keep agent, weapon and map pages in sync with every patch automatically.
  • Esports tools - power draft helpers, team comps, agent-pick analytics and match overlays with canonical IDs.
  • Stat apps and Discord bots - answer "how much does a Vandal cost" or "what are Fade's abilities" from a local dataset instead of hardcoding.
  • ML and research datasets - build labelled image datasets from the CDN art URLs, or model weapon balance across patches.

FAQ

Do I need a Riot API key? No. This actor uses the public content API, which requires no authentication.

Is it always up to date? Yes - valorant-api.com refreshes from the game client, so new agents, skins and maps appear shortly after each patch.

Can I get skin data? Skin collections are exposed through bundles; individual skin artwork also ships inside the raw data object on weapon records.

Is scraping this legal? The endpoint is a public, unauthenticated read-only API of game metadata. No personal data is collected.

Development

python -m src.main # run locally
python tests/test_smoke.py # offline smoke tests