• Zacryon ( Zacryon@feddit.org ) 
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    17 days ago

    DRM to prevent copying games without official license has always been a waste of money. It is always just a matter of time until even the hardest DRM measure is broken. Always has been like this. I remember when Ubisoft was very proud of their new fancy DRM shitware that prevented running unlicensed copies of some Assassin’s Creed title, only for it to be cracked a month later and the crackers saying “thanks for this interesting challenge”.

    • Malgas ( Malgas@beehaw.org ) 
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      16 days ago

      Not only has that always been the case, but that’s the only possibility: DRM, on a fundamental level, is just encryption where Bob and Eve are the same person.

      (For the uninitiated, the basic problem statement for cryptography is that Alice wants to send a message to Bob without Eve knowing what it says.)