So thats where rimworld got the shitty planet generation from. Seriously, I want big contiguous oceans. Not like I can use the vast majority of the planet anyway.
I think the point is that they aren’t assuming the planet in question is tectonically activie, as that’s one of the unlikely steps needed for life as we know it.
Yeah, I want it purely for aesthetics. I like generating 100% of the planet, and sending colonies to far-flung places via dev mode instant travel to settle in isolation, so I spend a decent amount of time looking at the world map. It just bothers me when it’s mostly land. It’s ugly, imo, and you get fewer interesting land/climate combos, even with expanded biomes. Also one of my mods adds things washing up on the beach, like organs, so I’m a big fan of ocean-adjacent tiles.
Honestly I haven’t gotten the new DLC, and probably wont, so I don’t really know anything about the space stuff. I have way too much time and energy invested in my collection of mods and don’t have any interest in doing it again (I manage them manually because I don’t use steam, so updating/replacing a thousand mods is a big project)
I’ve been playing whiskerwood on and off, its in early access and runs for shit on my crap windows computer, but it’s all islands and it seems they’ll be adding more to water navigation (last patch I installed added ferries and boat docks, and that was a few months ago). I enjoy that sort of thing too, but I don’t think rimworld really needs it.
I’m sure most of the mods I use would be either available or obsolete, but I’m not interested in doing all the work it would take to upgrade everything, and I don’t really feel like I’m missing out.
Maybe someday I’ll make a whole separate setup for 1.6 and have both, but no time soon.
So thats where rimworld got the shitty planet generation from. Seriously, I want big contiguous oceans. Not like I can use the vast majority of the planet anyway.
How dare you shit talk Pangea like that
I think the point is that they aren’t assuming the planet in question is tectonically activie, as that’s one of the unlikely steps needed for life as we know it.
Maybe if they make a seafaring DLC (though that is kind of a step back after doing literal space ships).
Unless I’m mistaken, you can really do anything in the water tiles in Rimworld
Yeah, I want it purely for aesthetics. I like generating 100% of the planet, and sending colonies to far-flung places via dev mode instant travel to settle in isolation, so I spend a decent amount of time looking at the world map. It just bothers me when it’s mostly land. It’s ugly, imo, and you get fewer interesting land/climate combos, even with expanded biomes. Also one of my mods adds things washing up on the beach, like organs, so I’m a big fan of ocean-adjacent tiles.
Honestly I haven’t gotten the new DLC, and probably wont, so I don’t really know anything about the space stuff. I have way too much time and energy invested in my collection of mods and don’t have any interest in doing it again (I manage them manually because I don’t use steam, so updating/replacing a thousand mods is a big project)
I’ve been playing whiskerwood on and off, its in early access and runs for shit on my crap windows computer, but it’s all islands and it seems they’ll be adding more to water navigation (last patch I installed added ferries and boat docks, and that was a few months ago). I enjoy that sort of thing too, but I don’t think rimworld really needs it.
Did you not need to update your mods for 1.6 anyway?
The new DLC is fucking awesome. I think most mods at this point are compatible (or made redundant).
I don’t have 1.6, so no.
I’m sure most of the mods I use would be either available or obsolete, but I’m not interested in doing all the work it would take to upgrade everything, and I don’t really feel like I’m missing out.
Maybe someday I’ll make a whole separate setup for 1.6 and have both, but no time soon.