

It’s in proton 11(beta) and proton experimental, which are both available on the deck in the compatibility menu for games. I don’t know when proton 11 will move past being beta.


It’s in proton 11(beta) and proton experimental, which are both available on the deck in the compatibility menu for games. I don’t know when proton 11 will move past being beta.


Two plugins you may want to consider:
AutoSuspend - you can set the deck to automatically go to sleep at 5% or another threshold, to prevent the deck from dying while playing. I believe you can configure additional low battery alerts in it as well.
MangoPEEL - The deck uses MangoHUD for the in-game performance monitor. You can use MangoPEEL to customize those monitors, so you can change one of the the deck’s monitor labels to just show battery percentage, battery percentage + remaining minutes of battery life, or something similar. I can’t remember if an actual battery bar is possible, but it’s probably not.


I think you just need the install script, and then it will download the plugin.
The dev recommendeds using the command:
curl -sL https://raw.githubusercontent.com/MuteMotion-Tech/MuteMotion-SteamDeck-Shim/main/install.sh | bash
Which just downloads the install script (readable here) and runs it. The script downloads
And extracts it to a new folder in your decky plugin folder, then sets permissions for it, and restarts decky.


He has a son who will supposedly take over, but we’ll have to see how that goes when it happens.


The usual rule with denuvo is that if you change proton versions 5 times within 24 hours, it will lock you out for 24 hours.
As far as denuvo can tell, every proton version is a different PC, so they don’t want you sharing the game between more than 5 different PCs per day.


If you have an OLED deck, the LB button switch is actually part of the joystick, and is very easy to replace. There could also be something wrong with the button mechanism, you’ll have to look and see.
If you have an LCD deck, the LB button switch is actually on the same daughter board as the dpad/etc and will be harder to replace.


The issue with the first one is that it loses basic controller functionality for the touchpads. Many games that come with controller support don’t work well on it without adjusting the controls.
The new steam controller should be fully functional as a standard controller, while having a lot more capabilities when the user can use them.


I suspect Valve’s primary goal is giving realistic fps estimates for Steam Deck/Machine/Frame. With those having fixed hardware, it should be a decent way to know if its even possible to run a game at an acceptable frame rate on those devices.
It’s usefulness to other hardware will vary, we’ll have to wait and see how helpful it actually is.


The 2 hour of gameplay / 2 week ownership refund window isn’t going anywhere, which is where almost all refunds happen.


Steam recently started giving people the option to share fps/hardware details for games. So it should be real data from real users who have opted in.


Steam’s fps overlay can show base frames and generated frames separately, so I’m assuming they’ll be able to only show base frames.


They may be able say something like “50% or users run the game at 30fps, 40% at 40fps” or something like that, where you can guess about different settings people are running at.
The biggest thing is just knowing whether it’s possible to run the game on your hardware at the minimum acceptable fps. If average fps for a steam deck game is 25, you know it doesn’t run well. If a significant number of deck users are able to average a higher fps than 30 (40-60), you know the deck can run it decently and you’ll have options besides running everything on the lowest setting.


The Steam Deck is pretty easy to start while unplugged.


I believe so, but the mic is muted by default. You can set a back button to ctrl+m to toggle the mute I believe.


This is for streaming from a PlayStation to the Steam Deck, there is no SteamOS compatible official streaming software.
Here’s the original source: Perry Bible Fellowship - Endgame
PBF comics don’t update regularly anymore, but they’re pretty great. It’s worth your time to check out the backlog if you never have.


That makes a lot of sense.


It runs pretty good. I reduced a few of the less noticeable graphical settings (like shadow quality), and locked the frame rate at 40fps. It can hit 60 a lot of the time, but 40 keeps it very consistent.
At default high settings it can probably run at 30fps the whole game.


Sounds good, the crash before would happen between 30 min and 1 hr. It depended on your settings some too, people targeting higher graphical quality at 30fps would crash a lot faster than someone trying to reduce visuals for higher fps.
When the deck goes to sleep, it does the suspend animation, so you know it’s going to sleep. If I remember right you’ll also have a notification in the bottom right of the screen saying low battery or something similar when it happens.
If the deck is asleep and gets low on power, nothing will happen. I guess if you wake up the deck with the power low enough it might flash the low battery notification and go back to sleep, but I’ve never had that happen. I had mine set to auto sleep at 5% and I never tried to wake the deck back up before I plugged it in after the auto suspend.
I was mainly using it back when there was a nasty bug that the deck dying from low power could result in the CPU/GPU being permanently throttled to 400 Mhz, effectively making the deck useless.