index
:
qt/qtquick3d.git
5.14
5.15
6.0
6.1
6.10
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7-experimental
6.7.0
6.7.1
6.7.2
6.7.3
6.8
6.8.0
6.8.1
6.8.2
6.8.3
6.9
6.9.0
6.9.1
dev
wip/cmake
A new module and API for defining 3D content in Qt Quick.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
quick3d
/
qquick3dnode.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove unused function from node private
Antti Määttä
2025-05-30
1
-1
/
+1
*
Add internal machinery to set the local transform directly on a node
Christian Strømme
2024-05-14
1
-9
/
+48
*
Move utility functions under the QSSGUtils namespace
Christian Strømme
2023-09-04
1
-25
/
+25
*
Doc: Use correct module identifiers in \qmlproperty commands
Topi Reinio
2023-06-09
1
-1
/
+1
*
Fix m_isHiddenInEditor handling
Miikka Heikkinen
2023-01-24
1
-2
/
+1
*
Make Node::markSceneTransformDirty when the parent node is changed
Inho Lee
2022-11-25
1
-0
/
+6
*
Add support for profiling object id and event data
Antti Määttä
2022-10-13
1
-1
/
+1
*
Hook up DebugView to the QSSGRhiContextStats
Laszlo Agocs
2022-10-06
1
-0
/
+2
*
Remove call to calculateGlobalVariables in QQuick3DNode
Christian Strømme
2022-08-22
1
-3
/
+0
*
Improve sorting/priority of dirty nodes
Christian Strømme
2022-07-07
1
-0
/
+2
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Don't emit sceneScaleChanged on every frame
Paul Olav Tvete
2022-06-09
1
-1
/
+1
*
Remove the need to manually track rotation dirty state
Christian Strømme
2022-05-16
1
-17
/
+6
*
Drive-by doc fix
Paul Olav Tvete
2022-04-27
1
-1
/
+1
*
Attempt to clean-up some of the flags in our backend nodes
Christian Strømme
2022-04-25
1
-17
/
+23
*
Transform clean-up
Christian Strømme
2022-04-21
1
-36
/
+6
*
QQuick3DNode: Fix application order of local/parent rotation matrices
Yuya Nishihara
2022-03-03
1
-1
/
+1
*
Use QMatrix4x4's normalMatrix for calculating the normal matrix
Laszlo Agocs
2022-02-15
1
-6
/
+3
*
Doc: Remove non-existent property TransformSpace
Andy Nichols
2021-08-12
1
-9
/
+4
*
Make Node forward, up and right bindable
Kaj Grönholm
2021-08-09
1
-2
/
+51
*
Doc: Fix application order of Node.eulerRotation
Yuya Nishihara
2021-07-15
1
-1
/
+3
*
Take the node argument in QQuick3DNode's map functions as const pointer
Christian Strømme
2021-06-08
1
-4
/
+4
*
Fix crash in the node mapping function
Christian Strømme
2021-06-08
1
-4
/
+16
*
API to force instanced model to be rendered in transparent pass
Paul Olav Tvete
2021-01-25
1
-1
/
+1
*
Document read-only properties
Kaj Grönholm
2020-11-02
1
-0
/
+7
*
Doc: Light touch up of the Node's detailed description section
Christian Strømme
2020-10-20
1
-6
/
+8
*
Enhance 2D items in 3D docs
Laszlo Agocs
2020-10-07
1
-7
/
+17
*
Also update euler rotations when QQuick3DNode::rotate() is used
Miikka Heikkinen
2020-03-05
1
-6
/
+14
*
Fix type API
Christian Strømme
2020-03-04
1
-7
/
+3
*
Add enum type to values
Tomi Korpipaa
2020-02-26
1
-1
/
+1
*
Temporal Fix for QQuaternion
Inho Lee
2020-02-10
1
-4
/
+4
*
Code clean-up: else-after-return
Christian Strømme
2020-02-07
1
-6
/
+6
*
Add ability to directly place QQuickItems in 3D scene
Inho Lee
2020-02-06
1
-1
/
+1
*
More corrections for RightHanded coordinates
Andy Nichols
2020-02-04
1
-1
/
+3
*
Remove qssgrendereulerangles
Christian Strømme
2020-02-04
1
-1
/
+0
*
Use Quaternions for rotation in Node API
Andy Nichols
2020-01-31
1
-78
/
+54
*
Make QQuick3DGeometry public api
Antti Määttä
2020-01-31
1
-1
/
+1
*
Make it right handed
Christian Strømme
2020-01-30
1
-73
/
+12
*
Add static flag for future use
Jere Tuliniemi
2020-01-29
1
-0
/
+26
*
Fix documentation of Node.rotationOrder
Norihito Tohge
2020-01-16
1
-13
/
+15
*
Make orientation change dirty the transform
Miikka Heikkinen
2019-12-13
1
-4
/
+5
*
Dirty front-end objects when rendernode is created
Miikka Heikkinen
2019-12-11
1
-1
/
+11
*
QQuick3DNode: use sceneRotationMatrix() in rotate() function
Richard Moe Gustavsen
2019-11-29
1
-4
/
+3
*
QQuick3DNode: change sceneRotation implementation
Richard Moe Gustavsen
2019-11-28
1
-3
/
+35
*
Finalize Node documentation
Tomi Korpipaa
2019-11-14
1
-22
/
+83
*
Doc: Fix documentation issues
Topi Reinio
2019-11-11
1
-3
/
+20
*
Remove instantiates from docs and update point light
Antti Määttä
2019-11-11
1
-1
/
+0
*
QQuick3DNode: add function 'rotate()'
Richard Moe Gustavsen
2019-11-07
1
-0
/
+47
*
QQuick3DNode: factor out how to calculate rotationMatrix()
Richard Moe Gustavsen
2019-11-07
1
-8
/
+7
*
Remove all propertyChanged signal arguments
Richard Moe Gustavsen
2019-11-05
1
-17
/
+17
[next]